| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2276 | kevin007_01 | 527 | 34 | 0 | 6 | 28 | 0 | 6 | 4 |
| 2277 | kylianroucou5 | 1377 | 34 | 0 | 2 | 32 | 0 | 5 | 3 |
| 2278 | ve__in | — | 34 | 0 | 7 | 27 | 0 | 4 | 1 |
| 2279 | 9n5e | 522 | 35 | 0 | 4 | 31 | 0 | 8 | 5 |
| 2280 | HoZieqMyst | 1180 | 35 | 0 | 3 | 32 | 0 | 7 | 5 |
| 2281 | JojoDuval33@live | 400 | 35 | 0 | 3 | 32 | 0 | 7 | 4 |
| 2282 | Whosavageme@psn | 575 | 35 | 0 | 4 | 31 | 0 | 1 | 1 |
| 2283 | rytikovaleksey | 605 | 35 | 0 | 7 | 28 | 0 | 10 | 5 |
| 2284 | AnstronWar | 1000 | 36 | 0 | 8 | 28 | 0 | 5 | 5 |
| 2285 | Marneris_YT-_-@psn | 400 | 36 | 0 | 0 | 36 | 0 | 12 | 9 |
| 2286 | NO1killer | 744 | 36 | 0 | 3 | 33 | 0 | 6 | 4 |
| 2287 | Rommel343 | 516 | 36 | 0 | 0 | 36 | 0 | 7 | 6 |
| 2288 | Bakedtattie | 1486 | 37 | 0 | 7 | 30 | 0 | 6 | 5 |
| 2289 | CurryNaeDootTT | 400 | 37 | 0 | 3 | 34 | 0 | 9 | 5 |
| 2290 | Rtardwitharifle | 403 | 37 | 0 | 5 | 32 | 0 | 12 | 7 |
| 2291 | Vainorb | 810 | 37 | 0 | 5 | 32 | 0 | 7 | 6 |
| 2292 | ExodiaMaster2D@live | 400 | 38 | 0 | 7 | 31 | 0 | 11 | 10 |
| 2293 | allocrimo | 1396 | 38 | 0 | 19 | 19 | 0 | 10 | 8 |
| 2294 | friedeburg | 403 | 38 | 0 | 10 | 28 | 0 | 7 | 6 |
| 2295 | Чулочки_BVVD | — | 38 | 0 | 2 | 36 | 0 | 3 | 2 |
| 2296 | Ian66k1ll@psn | 741 | 39 | 0 | 3 | 36 | 0 | 11 | 5 |
| 2297 | T90_Thunder | — | 39 | 0 | 10 | 29 | 0 | 3 | 2 |
| 2298 | Dirwul | 622 | 41 | 0 | 19 | 22 | 0 | 12 | 8 |
| 2299 | Отрыжка#3 | 1600 | 41 | 0 | 5 | 36 | 0 | 7 | 6 |
| 2300 | BFC_WarWizard@psn | 400 | 43 | 0 | 0 | 43 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.