| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2401 | ded_vasily | 866 | 27 | 0 | 3 | 24 | 0 | 7 | 7 |
| 2402 | erbrechen#1 | 1868 | 27 | 0 | 0 | 27 | 0 | 2 | 1 |
| 2403 | tima1_6cs777 | 400 | 27 | 0 | 7 | 20 | 0 | 11 | 9 |
| 2404 | zPaaull@psn | 1119 | 27 | 0 | 1 | 26 | 0 | 11 | 10 |
| 2405 | 被我打死真是杂鱼呢喵 | 1167 | 27 | 0 | 3 | 24 | 0 | 4 | 2 |
| 2406 | CMDR_Sanders | 806 | 28 | 0 | 0 | 28 | 0 | 4 | 3 |
| 2407 | Fennriss | 1202 | 28 | 0 | 12 | 16 | 0 | 9 | 3 |
| 2408 | GODKE | — | 28 | 0 | 3 | 25 | 0 | 3 | 3 |
| 2409 | Hawk6657 | 1174 | 28 | 0 | 14 | 14 | 0 | 4 | 2 |
| 2410 | iluvwallabees@psn | 665 | 28 | 0 | 10 | 18 | 0 | 8 | 6 |
| 2411 | kodiks | — | 28 | 0 | 6 | 22 | 0 | 5 | 2 |
| 2412 | leorqd123 | 955 | 28 | 0 | 4 | 24 | 0 | 6 | 4 |
| 2413 | sufyan_yan@psn | 561 | 28 | 0 | 6 | 22 | 0 | 7 | 5 |
| 2414 | heyheyimsimp | 922 | 29 | 0 | 2 | 27 | 0 | 6 | 4 |
| 2415 | killersuegras@live | 960 | 29 | 0 | 0 | 29 | 0 | 1 | 1 |
| 2416 | AdolfGitler134 | 671 | 30 | 0 | 3 | 27 | 0 | 8 | 4 |
| 2417 | Ainzito | 812 | 30 | 0 | 8 | 22 | 0 | 10 | 5 |
| 2418 | Brisk621@psn | — | 30 | 0 | 0 | 30 | 0 | 5 | 2 |
| 2419 | CheetosLOVER | 1061 | 30 | 0 | 5 | 25 | 0 | 3 | 3 |
| 2420 | DarkJoy#1 | 1021 | 30 | 0 | 13 | 17 | 0 | 10 | 7 |
| 2421 | IISNIPEZZ7453@live | — | 30 | 0 | 2 | 28 | 0 | 4 | 2 |
| 2422 | InspectorZAZA | 1541 | 30 | 0 | 7 | 23 | 0 | 8 | 8 |
| 2423 | MasterRosty | 720 | 30 | 0 | 10 | 20 | 0 | 8 | 4 |
| 2424 | __TheKrakent__ | 616 | 30 | 0 | 5 | 25 | 0 | 7 | 6 |
| 2425 | bridal_rocket@psn | 603 | 30 | 0 | 2 | 28 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.