| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | HollowBrute | 1730 | 31 | 0 | 10 | 21 | 0 | 5 | 3 |
| 52 | corvonero67051 | 1157 | 31 | 0 | 2 | 29 | 0 | 2 | 1 |
| 53 | deniskikir | 400 | 31 | 0 | 0 | 31 | 0 | 9 | 6 |
| 54 | Ainzito | 798 | 30 | 0 | 8 | 22 | 0 | 10 | 5 |
| 55 | Brisk621@psn | — | 30 | 0 | 0 | 30 | 0 | 5 | 2 |
| 56 | CheetosLOVER | 985 | 30 | 0 | 5 | 25 | 0 | 3 | 3 |
| 57 | __TheKrakent__ | 618 | 30 | 0 | 5 | 25 | 0 | 7 | 6 |
| 58 | _mwe47ofps | 1354 | 30 | 0 | 14 | 16 | 0 | 13 | 6 |
| 59 | bridal_rocket@psn | 591 | 30 | 0 | 2 | 28 | 0 | 8 | 6 |
| 60 | NO1killer | 722 | 29 | 0 | 3 | 26 | 0 | 5 | 3 |
| 61 | SuleymanTR | 400 | 29 | 0 | 5 | 24 | 0 | 2 | 1 |
| 62 | heyheyimsimp | 916 | 29 | 0 | 2 | 27 | 0 | 6 | 4 |
| 63 | killersuegras@live | 876 | 29 | 0 | 0 | 29 | 0 | 1 | 1 |
| 64 | CMDR_Sanders | — | 28 | 0 | 0 | 28 | 0 | 4 | 3 |
| 65 | Hawk6657 | 1087 | 28 | 0 | 14 | 14 | 0 | 4 | 2 |
| 66 | InspectorZAZA | 1494 | 28 | 0 | 7 | 21 | 0 | 7 | 7 |
| 67 | kodiks | — | 28 | 0 | 6 | 22 | 0 | 5 | 2 |
| 68 | sufyan_yan@psn | 593 | 28 | 0 | 6 | 22 | 0 | 7 | 5 |
| 69 | Dare_Bear09@psn | 400 | 27 | 0 | 6 | 21 | 0 | 10 | 6 |
| 70 | Elbananero#1 | 1427 | 27 | 0 | 3 | 24 | 0 | 2 | 1 |
| 71 | OGKOKON | 1313 | 27 | 0 | 17 | 10 | 0 | 11 | 7 |
| 72 | alaxar101@live | — | 27 | 0 | 0 | 27 | 0 | 3 | 3 |
| 73 | ded_vasily | 842 | 27 | 0 | 3 | 24 | 0 | 7 | 7 |
| 74 | erbrechen#1 | 1802 | 27 | 0 | 0 | 27 | 0 | 2 | 1 |
| 75 | Aronen5123@psn | 978 | 26 | 0 | 2 | 24 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.