| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | Krumplipüré | 435 | 2 | 0 | 0 | 2 | 0 | 2 | 2 |
| 1627 | Kyle_s55t5@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1628 | Kyros_ILPS | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1629 | LOLKEK12345267 | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1630 | LaLeR#2 | 645 | 2 | 0 | 2 | 0 | 0 | 2 | 2 |
| 1631 | Lain5246 | 660 | 2 | 0 | 1 | 1 | 0 | 2 | 2 |
| 1632 | LargerCheese7@live | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1633 | LeJusDorange | 654 | 2 | 0 | 1 | 1 | 0 | 2 | 1 |
| 1634 | LilGamer199 | — | 2 | 0 | 1 | 1 | 0 | 2 | 1 |
| 1635 | LiquoWolf | 400 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1636 | Lokomotiv_Mos@psn | 807 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1637 | Lonuxito@live | 1126 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1638 | LordBanzer | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1639 | LordRyyDogg@live | 400 | 2 | 0 | 1 | 1 | 0 | 2 | 1 |
| 1640 | Lord_Rodriguez22@psn | 800 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1641 | LuukieTheSniper | 400 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1642 | M3Dus4 | 883 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1643 | MANKIRA34@live | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1644 | MARMOLEADA_AURA@psn | — | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 1645 | MRHardcoreNub | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1646 | Manlio_Pisano | 400 | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 1647 | MarianaUWU9113@live | — | 2 | 0 | 2 | 0 | 0 | 2 | 1 |
| 1648 | Marivanna108 | 590 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1649 | Martin101112 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1650 | Mclovin41021@live | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.