| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1876 | Plomo4794@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1877 | Po3MapNH000@live | 907 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1878 | Pokemonm3207@live | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1879 | Poksu023@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1880 | Priller96792 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1881 | Pucheroandaluz | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1882 | Race_88 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1883 | RadConDad4543@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1884 | RbvMG-_@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1885 | Reaper46612@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1886 | RedDream024 | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1887 | Renditen_Ralf | 1392 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1888 | Rip_AndTear00@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1889 | Romeodax31 | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1890 | S1ipKN0t | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1891 | Salcingoch#1 | 700 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1892 | Samir_Bajaj@psn | 492 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1893 | Sammy-KaBoom10@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1894 | SamucZZZ#1 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1895 | Schalldawgg3318@live | 415 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1896 | SethWoods11@live | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1897 | Sgt_Deadmeat | 723 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1898 | ShadowDragan994@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1899 | Shaxkhram | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1900 | Silence_7101@psn | 644 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.