| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Kopelis_Propelis | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 152 | LegendPanther | 400 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 153 | LtWarCriminal@live | 1040 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 154 | NxrthernZero@live | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 155 | ODAWG_09 | 1042 | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 156 | OG5273@psn | 1476 | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 157 | ParadiseLost#1 | 401 | 4 | 0 | 4 | 0 | 0 | 2 | 2 |
| 158 | STAS_SF | 1643 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 159 | Wurstbaron_09 | — | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 160 | ZOCIM | 1176 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 161 | arl_quantum_4_0 | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 162 | cristianjonathan | — | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 163 | faxe_wikinger | 411 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 164 | jinny_lu_16 | 574 | 4 | 0 | 4 | 0 | 0 | 1 | 1 |
| 165 | 187Paracadutisti | 453 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 166 | AMADEUS178 | 1058 | 3 | 1 | 2 | 0 | 0 | 3 | 3 |
| 167 | BlutigesLied | — | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 168 | BotSmasher123456@psn | 1298 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 169 | Capi_Braulio | 1505 | 3 | 1 | 2 | 0 | 0 | 2 | 1 |
| 170 | DJVictor9@live | 1561 | 3 | 1 | 2 | 0 | 0 | 1 | 1 |
| 171 | DerEisenMeer@live | 1105 | 3 | 2 | 1 | 0 | 0 | 2 | 1 |
| 172 | Elitjoshep@live | 966 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
| 173 | FILIPkiller500@psn | 412 | 3 | 1 | 2 | 0 | 0 | 2 | 2 |
| 174 | Flintlock041121@psn | — | 3 | 0 | 3 | 0 | 0 | 1 | 1 |
| 175 | Frostleaf_Raito@psn | 1633 | 3 | 3 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.