| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2601 | ZM__20_ | — | 28 | 0 | 3 | 25 | 0 | 1 | 1 |
| 2602 | fa18ghspt | 764 | 28 | 0 | 23 | 5 | 0 | 8 | 5 |
| 2603 | lil_smartboyhere@psn | — | 28 | 0 | 3 | 25 | 0 | 2 | 2 |
| 2604 | pzkpwf | 1592 | 28 | 0 | 8 | 20 | 0 | 2 | 2 |
| 2605 | ragged-someone_1@psn | — | 28 | 0 | 2 | 26 | 0 | 3 | 1 |
| 2606 | CTWhiteFox | 749 | 29 | 0 | 12 | 17 | 0 | 6 | 4 |
| 2607 | Hoplessgod | 1364 | 29 | 0 | 14 | 15 | 0 | 5 | 4 |
| 2608 | ImMidDap@live | 708 | 29 | 0 | 3 | 26 | 0 | 8 | 6 |
| 2609 | Juan_Jose_G28839 | 732 | 29 | 0 | 9 | 20 | 0 | 8 | 6 |
| 2610 | PennStater1031@live | 637 | 29 | 0 | 6 | 23 | 0 | 8 | 5 |
| 2611 | SeaSwordForce | 1244 | 29 | 0 | 15 | 14 | 0 | 4 | 3 |
| 2612 | Taikuriluttinen | 690 | 29 | 0 | 5 | 24 | 0 | 1 | 1 |
| 2613 | eliblatt21 | — | 29 | 0 | 17 | 12 | 0 | 6 | 4 |
| 2614 | johny3044@psn | 400 | 29 | 0 | 6 | 23 | 0 | 9 | 3 |
| 2615 | rytikovaleksey | 596 | 29 | 0 | 5 | 24 | 0 | 5 | 3 |
| 2616 | 混元形意太极门 | 1664 | 29 | 0 | 6 | 23 | 0 | 5 | 2 |
| 2617 | Anglo_Spaniard | 1304 | 30 | 0 | 21 | 9 | 0 | 7 | 6 |
| 2618 | Bloodrevans | 400 | 30 | 0 | 11 | 19 | 0 | 8 | 4 |
| 2619 | Cheetahz2004@live | 752 | 30 | 0 | 2 | 28 | 0 | 1 | 1 |
| 2620 | Kreveta231 | 611 | 30 | 0 | 3 | 27 | 0 | 5 | 3 |
| 2621 | Nike1767 | 480 | 30 | 0 | 11 | 19 | 0 | 6 | 5 |
| 2622 | Panzerkiller1 | — | 30 | 0 | 12 | 18 | 0 | 5 | 4 |
| 2623 | Peddar300 | 634 | 30 | 0 | 4 | 26 | 0 | 3 | 1 |
| 2624 | Playerpbea9 | — | 30 | 0 | 2 | 28 | 0 | 5 | 3 |
| 2625 | ROUSTABOUT | — | 30 | 0 | 16 | 14 | 0 | 7 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.