| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2726 | brunonabas | 1178 | 34 | 0 | 5 | 29 | 0 | 5 | 2 |
| 2727 | morsic_ss | 1227 | 34 | 0 | 10 | 24 | 0 | 3 | 2 |
| 2728 | pascalpe1@psn | — | 34 | 0 | 8 | 26 | 0 | 5 | 2 |
| 2729 | sphinx#11 | 629 | 34 | 0 | 7 | 27 | 0 | 9 | 6 |
| 2730 | thepilot1 | — | 34 | 0 | 12 | 22 | 0 | 9 | 6 |
| 2731 | CapDan14@live | — | 35 | 0 | 8 | 27 | 0 | 5 | 3 |
| 2732 | Cherrycoh | 1588 | 35 | 0 | 7 | 28 | 0 | 4 | 3 |
| 2733 | FrenchAce | 1857 | 35 | 0 | 26 | 9 | 0 | 3 | 3 |
| 2734 | OFCJTM | 1818 | 35 | 0 | 14 | 21 | 0 | 6 | 6 |
| 2735 | PugBoy6197@live | 426 | 35 | 0 | 10 | 25 | 0 | 9 | 6 |
| 2736 | Yuyuway1@psn | 719 | 35 | 0 | 10 | 25 | 0 | 5 | 3 |
| 2737 | Zenon2455@live | — | 35 | 0 | 2 | 33 | 0 | 1 | 1 |
| 2738 | shady_rat321@psn | — | 35 | 0 | 8 | 27 | 0 | 11 | 5 |
| 2739 | sxrrr | — | 35 | 0 | 12 | 23 | 0 | 9 | 6 |
| 2740 | BiggieBoy42@live | 1114 | 36 | 0 | 10 | 26 | 0 | 9 | 6 |
| 2741 | Bigpugs2012 | — | 36 | 0 | 21 | 15 | 0 | 5 | 4 |
| 2742 | Buzz_Aldrin52755 | — | 36 | 0 | 3 | 33 | 0 | 7 | 3 |
| 2743 | Chappie02 | — | 36 | 0 | 13 | 23 | 0 | 4 | 3 |
| 2744 | SerGay_Gayluev | 1810 | 36 | 0 | 2 | 34 | 0 | 2 | 2 |
| 2745 | ShadowWolf7385@live | 457 | 36 | 0 | 8 | 28 | 0 | 7 | 6 |
| 2746 | _smertomor_ | 1731 | 36 | 0 | 15 | 21 | 0 | 4 | 3 |
| 2747 | dziku#3 | 1578 | 36 | 0 | 27 | 9 | 0 | 9 | 7 |
| 2748 | fasztarisznya69 | — | 36 | 0 | 9 | 27 | 0 | 4 | 2 |
| 2749 | haiiom | 1487 | 36 | 0 | 9 | 27 | 0 | 4 | 4 |
| 2750 | pivineda | 1301 | 36 | 0 | 7 | 29 | 0 | 7 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.