| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2401 | PolaWhite | 1532 | 46 | 0 | 15 | 31 | 0 | 3 | 2 |
| 2402 | intelisano02 | 405 | 46 | 0 | 20 | 26 | 0 | 12 | 10 |
| 2403 | wookieguy | 493 | 46 | 0 | 15 | 31 | 0 | 7 | 5 |
| 2404 | Cheharda | 1517 | 47 | 0 | 17 | 30 | 0 | 3 | 3 |
| 2405 | ComeTakeIt | — | 47 | 0 | 17 | 30 | 0 | 5 | 3 |
| 2406 | chuderov | — | 47 | 0 | 6 | 41 | 0 | 4 | 3 |
| 2407 | lime2-2-0@psn | 972 | 48 | 0 | 6 | 42 | 0 | 8 | 5 |
| 2408 | yunggray420@psn | 439 | 48 | 0 | 9 | 39 | 0 | 13 | 10 |
| 2409 | TacoBellXplosion@psn | 715 | 49 | 0 | 2 | 47 | 0 | 12 | 8 |
| 2410 | killertojo42@psn | 1151 | 49 | 0 | 5 | 44 | 0 | 4 | 3 |
| 2411 | BAYLAKE | 656 | 50 | 0 | 23 | 27 | 0 | 4 | 3 |
| 2412 | DuriX | 1004 | 50 | 0 | 29 | 21 | 0 | 6 | 4 |
| 2413 | yaju_114514367 | 429 | 50 | 0 | 12 | 38 | 0 | 4 | 4 |
| 2414 | Justsander | 677 | 51 | 0 | 20 | 31 | 0 | 7 | 4 |
| 2415 | ToeNailEater007 | 1756 | 51 | 0 | 27 | 24 | 0 | 4 | 4 |
| 2416 | gurvin#1 | 1645 | 51 | 0 | 13 | 38 | 0 | 11 | 7 |
| 2417 | Cryogen_Phoenix | 1664 | 52 | 0 | 19 | 33 | 0 | 4 | 4 |
| 2418 | Enhanted | 1287 | 52 | 0 | 16 | 36 | 0 | 2 | 2 |
| 2419 | downwind-actor73@psn | 592 | 52 | 0 | 12 | 40 | 0 | 10 | 5 |
| 2420 | Brierith | 848 | 53 | 0 | 25 | 28 | 0 | 5 | 3 |
| 2421 | J3GGu_ | 400 | 54 | 0 | 5 | 49 | 0 | 5 | 5 |
| 2422 | The_ierck@psn | 688 | 54 | 0 | 12 | 42 | 0 | 6 | 4 |
| 2423 | kale_hawktghe | 400 | 54 | 0 | 25 | 29 | 0 | 6 | 4 |
| 2424 | warrior_eagle345@psn | 1196 | 54 | 0 | 34 | 20 | 0 | 13 | 11 |
| 2425 | Galick10 | 1304 | 55 | 0 | 18 | 37 | 0 | 10 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.