| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Anglo_Spaniard | 1304 | 30 | 0 | 21 | 9 | 0 | 7 | 6 |
| 227 | Bloodrevans | 400 | 30 | 0 | 11 | 19 | 0 | 8 | 4 |
| 228 | Cheetahz2004@live | 798 | 30 | 0 | 2 | 28 | 0 | 1 | 1 |
| 229 | FarmerJohn2627@live | — | 30 | 0 | 6 | 24 | 0 | 2 | 2 |
| 230 | Nike1767 | 480 | 30 | 0 | 11 | 19 | 0 | 6 | 5 |
| 231 | Panzerkiller1 | — | 30 | 0 | 12 | 18 | 0 | 5 | 4 |
| 232 | ROUSTABOUT | — | 30 | 0 | 16 | 14 | 0 | 7 | 5 |
| 233 | Sovao | 1607 | 30 | 0 | 2 | 28 | 0 | 5 | 3 |
| 234 | Yuuma___424@psn | 1404 | 30 | 0 | 3 | 27 | 0 | 5 | 4 |
| 235 | monchos | 1323 | 30 | 0 | 3 | 27 | 0 | 2 | 1 |
| 236 | tizianosalinas21 | — | 30 | 0 | 9 | 21 | 0 | 6 | 3 |
| 237 | CTWhiteFox | 749 | 29 | 0 | 12 | 17 | 0 | 6 | 4 |
| 238 | ImMidDap@live | 724 | 29 | 0 | 3 | 26 | 0 | 8 | 6 |
| 239 | PennStater1031@live | 663 | 29 | 0 | 6 | 23 | 0 | 8 | 5 |
| 240 | Taikuriluttinen | 690 | 29 | 0 | 5 | 24 | 0 | 1 | 1 |
| 241 | eliblatt21 | — | 29 | 0 | 17 | 12 | 0 | 6 | 4 |
| 242 | johny3044@psn | 400 | 29 | 0 | 6 | 23 | 0 | 9 | 3 |
| 243 | rytikovaleksey | 592 | 29 | 0 | 5 | 24 | 0 | 5 | 3 |
| 244 | DNRC4@psn | 1026 | 28 | 0 | 3 | 25 | 0 | 2 | 1 |
| 245 | JointOps2243 | 942 | 28 | 0 | 11 | 17 | 0 | 6 | 4 |
| 246 | KILLER_FOX_WIFE@psn | 402 | 28 | 0 | 5 | 23 | 0 | 8 | 5 |
| 247 | Maverick2598#1 | 1369 | 28 | 0 | 15 | 13 | 0 | 2 | 2 |
| 248 | THEWAAA | — | 28 | 0 | 7 | 21 | 0 | 3 | 2 |
| 249 | Tomasjoao13@psn | 571 | 28 | 0 | 7 | 21 | 0 | 8 | 5 |
| 250 | XxBubbajxX | — | 28 | 0 | 12 | 16 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.