| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | Goatman4203482@live | 400 | 62 | 0 | 29 | 33 | 0 | 21 | 15 |
| 52 | HaShiQ01 | 400 | 62 | 0 | 4 | 58 | 0 | 3 | 3 |
| 53 | HarnessB1@psn | 945 | 62 | 0 | 5 | 57 | 0 | 3 | 3 |
| 54 | Nofish22 | 997 | 61 | 0 | 19 | 42 | 0 | 4 | 4 |
| 55 | Charron4U#1 | 1328 | 60 | 0 | 34 | 26 | 0 | 12 | 10 |
| 56 | Cherno_Biliec | 1225 | 60 | 0 | 12 | 48 | 0 | 8 | 5 |
| 57 | BoomSlang#1 | 1488 | 59 | 0 | 18 | 41 | 0 | 5 | 4 |
| 58 | JZFREAK4427@live | 420 | 59 | 0 | 9 | 50 | 0 | 10 | 8 |
| 59 | Mr23cm | 1706 | 59 | 0 | 19 | 40 | 0 | 3 | 3 |
| 60 | Querikotilin | — | 59 | 0 | 31 | 28 | 0 | 1 | 1 |
| 61 | tthinhcutoe | 482 | 59 | 0 | 13 | 46 | 0 | 6 | 4 |
| 62 | krissninja | — | 58 | 0 | 9 | 49 | 0 | 6 | 5 |
| 63 | AndreЯНГ | 949 | 57 | 0 | 10 | 47 | 0 | 12 | 10 |
| 64 | MADYEP@live | 1317 | 57 | 0 | 19 | 38 | 0 | 10 | 6 |
| 65 | kruaal | 1460 | 57 | 0 | 30 | 27 | 0 | 12 | 9 |
| 66 | Koonatchuta_solo | 1240 | 56 | 0 | 28 | 28 | 0 | 5 | 2 |
| 67 | Nirnhorn@live | 1504 | 56 | 0 | 12 | 44 | 0 | 5 | 4 |
| 68 | MightyTerror816@live | — | 55 | 0 | 3 | 52 | 0 | 4 | 4 |
| 69 | NICHILDIAVOLO | 899 | 55 | 0 | 11 | 44 | 0 | 7 | 5 |
| 70 | Nitro#58 | 815 | 55 | 0 | 13 | 42 | 0 | 6 | 5 |
| 71 | karjalainen_ | 928 | 55 | 0 | 24 | 31 | 0 | 9 | 8 |
| 72 | The_ierck@psn | 693 | 54 | 0 | 12 | 42 | 0 | 6 | 4 |
| 73 | kale_hawktghe | 400 | 54 | 0 | 25 | 29 | 0 | 6 | 4 |
| 74 | warrior_eagle345@psn | 1189 | 54 | 0 | 34 | 20 | 0 | 13 | 11 |
| 75 | Brierith | 850 | 53 | 0 | 25 | 28 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.