| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | youbenjuju | 1376 | 64 | 12 | 11 | 0 | 41 | 2 | 1 |
| 1227 | TeamFortress2#5 | — | 65 | 11 | 2 | 0 | 52 | 4 | 4 |
| 1228 | hmyzz | — | 65 | 4 | 2 | 0 | 59 | 1 | 1 |
| 1229 | KorroTheWolf | 1414 | 69 | 22 | 15 | 0 | 32 | 6 | 5 |
| 1230 | BigJene@live | — | 71 | 1 | 0 | 0 | 70 | 3 | 3 |
| 1231 | wadejackson | 1742 | 72 | 17 | 7 | 0 | 48 | 8 | 4 |
| 1232 | FISURA_COM | 1521 | 73 | 20 | 18 | 0 | 35 | 8 | 4 |
| 1233 | MacXCheese6166 | 1736 | 74 | 16 | 10 | 0 | 48 | 13 | 9 |
| 1234 | koruice | 1789 | 76 | 28 | 10 | 0 | 38 | 18 | 12 |
| 1235 | nemci2004#1 | 694 | 76 | 7 | 4 | 0 | 65 | 12 | 7 |
| 1236 | akiato_op4@psn | 917 | 77 | 12 | 7 | 0 | 58 | 6 | 4 |
| 1237 | OlegRevers | 1273 | 78 | 22 | 6 | 0 | 50 | 6 | 5 |
| 1238 | bglh | 1516 | 78 | 22 | 14 | 0 | 42 | 12 | 7 |
| 1239 | vcc526 | 400 | 78 | 10 | 11 | 0 | 57 | 13 | 9 |
| 1240 | Mr23cm | 1705 | 79 | 17 | 8 | 0 | 54 | 11 | 6 |
| 1241 | w-AHMED-w65@psn | 400 | 79 | 27 | 10 | 0 | 42 | 22 | 14 |
| 1242 | Killa_Munky | 1856 | 80 | 22 | 6 | 0 | 52 | 11 | 6 |
| 1243 | Doombrinder | 1686 | 83 | 21 | 6 | 0 | 56 | 8 | 3 |
| 1244 | Two-Toes-Johnny | 1271 | 83 | 30 | 15 | 0 | 38 | 11 | 9 |
| 1245 | expert_magnet9@psn | 827 | 84 | 17 | 5 | 0 | 62 | 10 | 7 |
| 1246 | Mineralka#4 | 1037 | 85 | 11 | 9 | 0 | 65 | 2 | 2 |
| 1247 | Dabonfoil1475@live | 1455 | 89 | 6 | 2 | 0 | 81 | 3 | 3 |
| 1248 | Iron_Slesar2@psn | 475 | 89 | 22 | 17 | 0 | 50 | 13 | 11 |
| 1249 | srdeivid | 1198 | 96 | 24 | 15 | 0 | 57 | 8 | 7 |
| 1250 | SIASYN | 1407 | 98 | 34 | 8 | 0 | 56 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.