| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | Redpandkill7@live | 400 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 152 | Rei-ken | 1680 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 153 | Ribesa | 1383 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 154 | Santix8151@live | 424 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 155 | Sayelito@live | — | 2 | 1 | 0 | 0 | 1 | 1 | 1 |
| 156 | Scrapy_M30-33@psn | 509 | 2 | 0 | 0 | 0 | 2 | 2 | 2 |
| 157 | SeandeathT | 1224 | 2 | 1 | 0 | 0 | 1 | 1 | 1 |
| 158 | SeregaFlent | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 159 | SidLemuet | 1335 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 160 | SiikleReToD | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 161 | Sky_Fighter1975 | 1918 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 162 | SmylowitDostojny | 1735 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 163 | SolidFoxCat | 1601 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 164 | T1_az0t | 400 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 165 | TangytherTown | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 166 | USSRmihail | — | 2 | 1 | 0 | 0 | 1 | 1 | 1 |
| 167 | Unbracedrook429@psn | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 168 | VPbalbes | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 169 | Veterok2671@live | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 170 | Vladislav_as | — | 2 | 2 | 0 | 0 | 0 | 2 | 2 |
| 171 | WildTomato23882@live | — | 2 | 1 | 0 | 0 | 1 | 1 | 1 |
| 172 | X-Legenda | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 173 | adriul | 986 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 174 | alangnecollo | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 175 | alekkarpov0517 | 1151 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.