| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 401 | 无法的金师傅 | 1522 | 15 | 1 | 1 | 0 | 13 | 2 | 1 |
| 402 | 絕凶の帝國猛虎 | 1660 | 15 | 2 | 2 | 0 | 11 | 2 | 2 |
| 403 | 2slimeyylaquaaa | 1086 | 14 | 4 | 1 | 0 | 9 | 5 | 3 |
| 404 | Arthenasakour@psn | — | 14 | 0 | 1 | 0 | 13 | 2 | 1 |
| 405 | Cav-May03@psn | 440 | 14 | 0 | 0 | 0 | 14 | 7 | 4 |
| 406 | ChqdeAlex17@live | 400 | 14 | 2 | 3 | 0 | 9 | 1 | 1 |
| 407 | DymaPL | 1561 | 14 | 7 | 2 | 0 | 5 | 4 | 2 |
| 408 | Frog_doctor875@psn | — | 14 | 1 | 4 | 0 | 9 | 5 | 2 |
| 409 | Gutofoo | — | 14 | 0 | 2 | 0 | 12 | 1 | 1 |
| 410 | HEIZENBURG88@psn | — | 14 | 2 | 1 | 0 | 11 | 2 | 1 |
| 411 | Kevin#485 | 1854 | 14 | 0 | 4 | 0 | 10 | 2 | 1 |
| 412 | Lichanos | 1069 | 14 | 9 | 0 | 0 | 5 | 3 | 2 |
| 413 | Luisercf333@psn | 1318 | 14 | 3 | 0 | 0 | 11 | 4 | 4 |
| 414 | Mangojuice1 | — | 14 | 0 | 0 | 0 | 14 | 1 | 1 |
| 415 | Mr_Kirkon | — | 14 | 0 | 0 | 0 | 14 | 2 | 1 |
| 416 | PetaJ3nsen | — | 14 | 3 | 2 | 0 | 9 | 3 | 2 |
| 417 | Rex_9810 | 946 | 14 | 8 | 0 | 0 | 6 | 3 | 2 |
| 418 | SaTaNa95318 | — | 14 | 7 | 5 | 0 | 2 | 5 | 3 |
| 419 | SheRshiK | 619 | 14 | 4 | 4 | 0 | 6 | 4 | 2 |
| 420 | TheDarkness293@live | 828 | 14 | 6 | 6 | 0 | 2 | 7 | 6 |
| 421 | Thornscape#2 | 1603 | 14 | 8 | 0 | 0 | 6 | 2 | 2 |
| 422 | TrapXX | 1534 | 14 | 8 | 4 | 0 | 2 | 4 | 2 |
| 423 | Voiderez | 400 | 14 | 1 | 0 | 0 | 13 | 2 | 2 |
| 424 | kiryha_415 | 498 | 14 | 0 | 3 | 0 | 11 | 1 | 1 |
| 425 | kuongkiet132055 | — | 14 | 0 | 0 | 0 | 14 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.