| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2551 | PiotrekSob7 | — | 37 | 0 | 4 | 0 | 33 | 1 | 1 |
| 2552 | _Sharknado_ | 746 | 37 | 0 | 6 | 0 | 31 | 5 | 5 |
| 2553 | allstarzaw | 1396 | 37 | 0 | 11 | 0 | 26 | 1 | 1 |
| 2554 | daen93 | — | 37 | 0 | 5 | 0 | 32 | 1 | 1 |
| 2555 | koshevar111 | 1477 | 37 | 0 | 7 | 0 | 30 | 9 | 7 |
| 2556 | mArc#1 | 728 | 37 | 0 | 12 | 0 | 25 | 4 | 4 |
| 2557 | muran146@psn | — | 37 | 0 | 0 | 0 | 37 | 7 | 3 |
| 2558 | pirat30042009 | 424 | 37 | 0 | 7 | 0 | 30 | 5 | 3 |
| 2559 | truco-menos68@psn | 450 | 37 | 0 | 3 | 0 | 34 | 7 | 4 |
| 2560 | СуРоК | 400 | 37 | 0 | 12 | 0 | 25 | 16 | 13 |
| 2561 | Doombrinder | 1686 | 38 | 0 | 0 | 0 | 38 | 3 | 2 |
| 2562 | K7#54 | 1387 | 38 | 0 | 7 | 0 | 31 | 10 | 6 |
| 2563 | MusicalManiac | — | 38 | 0 | 11 | 0 | 27 | 3 | 3 |
| 2564 | Nio2985@live | 1340 | 38 | 0 | 16 | 0 | 22 | 4 | 2 |
| 2565 | danilsedrin221 | 921 | 38 | 0 | 9 | 0 | 29 | 10 | 5 |
| 2566 | DerNeonLeon | 1540 | 39 | 0 | 10 | 0 | 29 | 8 | 7 |
| 2567 | Imkattbaa | — | 39 | 0 | 3 | 0 | 36 | 3 | 1 |
| 2568 | Supers25 | 1142 | 39 | 0 | 14 | 0 | 25 | 8 | 6 |
| 2569 | elchicharron841@live | 701 | 39 | 0 | 10 | 0 | 29 | 8 | 5 |
| 2570 | unwashedlaundry | 400 | 39 | 0 | 15 | 0 | 24 | 11 | 8 |
| 2571 | DArksoldier | 754 | 40 | 0 | 4 | 0 | 36 | 9 | 6 |
| 2572 | Sernarber | — | 40 | 0 | 7 | 0 | 33 | 2 | 2 |
| 2573 | icenukes | 1193 | 40 | 0 | 7 | 0 | 33 | 11 | 7 |
| 2574 | zwiadowca45 | 1137 | 40 | 0 | 12 | 0 | 28 | 7 | 4 |
| 2575 | ОбразцовыйОбраз | 650 | 40 | 0 | 9 | 0 | 31 | 14 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.