| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 251 | jojoloks10@live | 606 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 252 | jorgeluisgg121 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 253 | just_a_child_bro@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 254 | knabe_XY | 578 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 255 | koikkalainenjooa | 767 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 256 | komoraboy21 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 257 | krivoi445 | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 258 | larsantkowiak | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 259 | leandzah@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 260 | lemonchicki640 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 261 | leontevs566 | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 262 | liquid_Lenny1@psn | 450 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 263 | ljubans_sd_82@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 264 | maciekdworszczak | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 265 | marcokirk | 708 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 266 | matymmm | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 267 | miaomiao_miu | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 268 | motolove85 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 269 | muravei121rus | 1458 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 270 | novel-tantrum4@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 271 | okisolution | 711 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 272 | olive4453@psn | 465 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 273 | parure_menue1@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 274 | picky-reform30@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 275 | quigaps@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.