| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | SKTOR0035@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 152 | S_T_A_L_I_N159 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 153 | SalmonRuby80546@live | 480 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 154 | Samugaff | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 155 | Samusamu2911@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 156 | SandorGus | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 157 | SaratovskiyBoss | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 158 | Sasha5918 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 159 | ScionBeet9910@live | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 160 | Scooter1965 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 161 | SergeySteem | 411 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 162 | Seymen_gta5@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 163 | Sgarolde | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 164 | Sgt_Deadmeat | 723 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 165 | Shinkinn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 166 | Shooterlh76@live | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 167 | SkaskaTay | 1103 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 168 | Skylar8604@live | 1098 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 169 | Slav_Grims | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 170 | SohZurcah@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 171 | Stalker_Scull | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 172 | SupIttzy@live | 496 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 173 | SuperNouki | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 174 | Svarsh1kk | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 175 | SveltestSiren5@live | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.