| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1826 | SherlockHolmes#12 | — | 11 | 0 | 5 | 0 | 6 | 6 | 2 |
| 1827 | SlllAP | 1218 | 11 | 0 | 5 | 0 | 6 | 3 | 3 |
| 1828 | Spotline583@live | 615 | 11 | 0 | 1 | 0 | 10 | 3 | 2 |
| 1829 | SummerKoala9372@live | — | 11 | 0 | 3 | 0 | 8 | 3 | 3 |
| 1830 | TEAM_PANG_SA3di@psn | — | 11 | 0 | 3 | 0 | 8 | 2 | 1 |
| 1831 | Truppaocchirossi@psn | 550 | 11 | 0 | 2 | 0 | 9 | 3 | 2 |
| 1832 | Twizzler14 | 1748 | 11 | 0 | 3 | 0 | 8 | 1 | 1 |
| 1833 | XssccssccX | 1161 | 11 | 0 | 5 | 0 | 6 | 3 | 2 |
| 1834 | ZAPATA007 | 1391 | 11 | 0 | 1 | 0 | 10 | 3 | 2 |
| 1835 | _44_68563 | — | 11 | 0 | 4 | 0 | 7 | 4 | 3 |
| 1836 | acgamer_123@psn | 524 | 11 | 0 | 2 | 0 | 9 | 3 | 2 |
| 1837 | awopfja90 | 1278 | 11 | 0 | 5 | 0 | 6 | 3 | 2 |
| 1838 | cara_cremada@psn | 769 | 11 | 0 | 6 | 0 | 5 | 2 | 1 |
| 1839 | fffretyy | 541 | 11 | 0 | 2 | 0 | 9 | 4 | 2 |
| 1840 | gRIZZLy | 646 | 11 | 0 | 2 | 0 | 9 | 7 | 6 |
| 1841 | glinkinmatvej202 | 434 | 11 | 0 | 0 | 0 | 11 | 6 | 4 |
| 1842 | gokuwebogrande | — | 11 | 0 | 0 | 0 | 11 | 3 | 1 |
| 1843 | hemihead426 | 908 | 11 | 0 | 4 | 0 | 7 | 1 | 1 |
| 1844 | hhh9810 | 1150 | 11 | 0 | 2 | 0 | 9 | 4 | 2 |
| 1845 | intothebus | 1309 | 11 | 0 | 1 | 0 | 10 | 2 | 1 |
| 1846 | ivaninozemcev05 | 462 | 11 | 0 | 0 | 0 | 11 | 5 | 5 |
| 1847 | klimenkomot | 400 | 11 | 0 | 4 | 0 | 7 | 5 | 4 |
| 1848 | monologos | 407 | 11 | 0 | 8 | 0 | 3 | 6 | 6 |
| 1849 | muhametovivan060#1 | — | 11 | 0 | 0 | 0 | 11 | 3 | 3 |
| 1850 | nAtsExe | — | 11 | 0 | 4 | 0 | 7 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.