| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2026 | foxCopper | — | 22 | 0 | 0 | 0 | 22 | 2 | 1 |
| 2027 | gace_tymeo | 1025 | 22 | 0 | 5 | 0 | 17 | 6 | 4 |
| 2028 | maksim012340 | 1226 | 22 | 0 | 4 | 0 | 18 | 6 | 3 |
| 2029 | 超级无敌能天使-企鹅物流版 | 446 | 22 | 0 | 5 | 0 | 17 | 7 | 5 |
| 2030 | 001julian001 | — | 23 | 0 | 2 | 0 | 21 | 4 | 3 |
| 2031 | 1020hiroto0526 | — | 23 | 0 | 2 | 0 | 21 | 4 | 2 |
| 2032 | Amp1lua | 689 | 23 | 0 | 6 | 0 | 17 | 7 | 6 |
| 2033 | Antlion641 | 1480 | 23 | 0 | 6 | 0 | 17 | 6 | 4 |
| 2034 | Barat#2 | 400 | 23 | 0 | 11 | 0 | 12 | 13 | 7 |
| 2035 | CYBER_PELMENb | — | 23 | 0 | 7 | 0 | 16 | 2 | 2 |
| 2036 | Dragon-ilay2209@psn | 408 | 23 | 0 | 3 | 0 | 20 | 6 | 4 |
| 2037 | NotCompassguy | 1032 | 23 | 0 | 16 | 0 | 7 | 6 | 6 |
| 2038 | Sh13ld_hun | — | 23 | 0 | 5 | 0 | 18 | 1 | 1 |
| 2039 | UltraNerd_007 | 1110 | 23 | 0 | 6 | 0 | 17 | 4 | 2 |
| 2040 | ValliVar | 1376 | 23 | 0 | 7 | 0 | 16 | 4 | 3 |
| 2041 | _barbidur_ | 1413 | 23 | 0 | 7 | 0 | 16 | 8 | 6 |
| 2042 | d-n-k | 687 | 23 | 0 | 1 | 0 | 22 | 8 | 4 |
| 2043 | jeronke@psn | 1214 | 23 | 0 | 7 | 0 | 16 | 5 | 5 |
| 2044 | jssjto2018 | 413 | 23 | 0 | 3 | 0 | 20 | 4 | 3 |
| 2045 | kale_hawktghe | 400 | 23 | 0 | 7 | 0 | 16 | 2 | 2 |
| 2046 | markus_COOL18@psn | — | 23 | 0 | 0 | 0 | 23 | 5 | 2 |
| 2047 | mythmex | 877 | 23 | 0 | 3 | 0 | 20 | 4 | 3 |
| 2048 | steku2115 | 1230 | 23 | 0 | 4 | 0 | 19 | 2 | 2 |
| 2049 | Жиробас_котокбас | 470 | 23 | 0 | 3 | 0 | 20 | 6 | 5 |
| 2050 | ArcnC | 897 | 24 | 0 | 15 | 0 | 9 | 4 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.