| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2076 | hakvert2 | 720 | 30 | 0 | 9 | 0 | 21 | 10 | 5 |
| 2077 | strogach#1 | 400 | 30 | 0 | 10 | 0 | 20 | 6 | 5 |
| 2078 | theaviator995 | 1058 | 30 | 0 | 6 | 0 | 24 | 3 | 2 |
| 2079 | 704804 | 462 | 31 | 0 | 7 | 0 | 24 | 8 | 6 |
| 2080 | Deathnite_1012@psn | 782 | 31 | 0 | 10 | 0 | 21 | 8 | 2 |
| 2081 | Dobriy96230 | 988 | 31 | 0 | 7 | 0 | 24 | 6 | 5 |
| 2082 | JRobbins44@psn | — | 31 | 0 | 3 | 0 | 28 | 3 | 3 |
| 2083 | Rommel1917 | 1052 | 31 | 0 | 4 | 0 | 27 | 7 | 5 |
| 2084 | kbuysdraa | — | 31 | 0 | 11 | 0 | 20 | 3 | 2 |
| 2085 | lanch#3 | 406 | 31 | 0 | 15 | 0 | 16 | 5 | 4 |
| 2086 | sillyude | 765 | 31 | 0 | 5 | 0 | 26 | 2 | 2 |
| 2087 | tied-mill35@psn | 403 | 31 | 0 | 2 | 0 | 29 | 8 | 4 |
| 2088 | DerNeonLeon | 1559 | 32 | 0 | 8 | 0 | 24 | 6 | 5 |
| 2089 | JOSIP_BROZTITO | — | 32 | 0 | 4 | 0 | 28 | 2 | 1 |
| 2090 | LividiX | 953 | 32 | 0 | 7 | 0 | 25 | 3 | 3 |
| 2091 | PenisDickovich | 829 | 32 | 0 | 5 | 0 | 27 | 3 | 2 |
| 2092 | Tir0Fij0 | — | 32 | 0 | 8 | 0 | 24 | 3 | 2 |
| 2093 | elchicharron841@live | 753 | 32 | 0 | 9 | 0 | 23 | 6 | 4 |
| 2094 | whatthiahcing (AI) | — | 32 | 0 | 12 | 0 | 20 | 1 | 1 |
| 2095 | 想要抱着日奈猛吸 | 903 | 32 | 0 | 4 | 0 | 28 | 3 | 2 |
| 2096 | DITTY777 | 421 | 33 | 0 | 22 | 0 | 11 | 2 | 1 |
| 2097 | NOPax | 514 | 33 | 0 | 2 | 0 | 31 | 14 | 8 |
| 2098 | Pochomun | 1408 | 33 | 0 | 5 | 0 | 28 | 3 | 1 |
| 2099 | Riotscrake22@psn | 665 | 33 | 0 | 10 | 0 | 23 | 9 | 6 |
| 2100 | Tasmanian_Tiger | 1634 | 33 | 0 | 7 | 0 | 26 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.