| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2201 | DerNeonLeon | 1535 | 32 | 0 | 8 | 0 | 24 | 6 | 5 |
| 2202 | JOSIP_BROZTITO | — | 32 | 0 | 4 | 0 | 28 | 2 | 1 |
| 2203 | Less1310 | 750 | 32 | 0 | 5 | 0 | 27 | 8 | 7 |
| 2204 | LividiX | 911 | 32 | 0 | 7 | 0 | 25 | 3 | 3 |
| 2205 | PenisDickovich | 823 | 32 | 0 | 5 | 0 | 27 | 3 | 2 |
| 2206 | Tir0Fij0 | — | 32 | 0 | 8 | 0 | 24 | 3 | 2 |
| 2207 | elchicharron841@live | 710 | 32 | 0 | 9 | 0 | 23 | 6 | 4 |
| 2208 | whatthiahcing (AI) | — | 32 | 0 | 12 | 0 | 20 | 1 | 1 |
| 2209 | 想要抱着日奈猛吸 | 907 | 32 | 0 | 4 | 0 | 28 | 3 | 2 |
| 2210 | DITTY777 | 421 | 33 | 0 | 22 | 0 | 11 | 2 | 1 |
| 2211 | NOPax | 515 | 33 | 0 | 2 | 0 | 31 | 14 | 8 |
| 2212 | Pochomun | 1407 | 33 | 0 | 5 | 0 | 28 | 3 | 1 |
| 2213 | Riotscrake22@psn | 664 | 33 | 0 | 10 | 0 | 23 | 9 | 6 |
| 2214 | Tasmanian_Tiger | 1674 | 33 | 0 | 7 | 0 | 26 | 2 | 1 |
| 2215 | andrejlovric05 | 545 | 33 | 0 | 5 | 0 | 28 | 5 | 4 |
| 2216 | spidfire77766101 | 968 | 33 | 0 | 8 | 0 | 25 | 9 | 5 |
| 2217 | tyevmaks07 | 757 | 33 | 0 | 11 | 0 | 22 | 9 | 4 |
| 2218 | Canadian_Spy__No | 1693 | 34 | 0 | 4 | 0 | 30 | 5 | 2 |
| 2219 | Frostleaf_Raito@psn | 1633 | 34 | 0 | 6 | 0 | 28 | 4 | 3 |
| 2220 | HAKER8866@live | 463 | 34 | 0 | 5 | 0 | 29 | 7 | 5 |
| 2221 | KirinZ0V | 588 | 34 | 0 | 6 | 0 | 28 | 4 | 3 |
| 2222 | Los_pepos | 400 | 34 | 0 | 16 | 0 | 18 | 14 | 8 |
| 2223 | MrDogi44 | — | 34 | 0 | 5 | 0 | 29 | 7 | 3 |
| 2224 | Rekryt1tap | — | 34 | 0 | 5 | 0 | 29 | 8 | 3 |
| 2225 | _SweeKiz_ | 836 | 34 | 0 | 3 | 0 | 31 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.