| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2451 | xeyser | 782 | 31 | 0 | 17 | 0 | 14 | 9 | 5 |
| 2452 | 704804 | 462 | 32 | 0 | 7 | 0 | 25 | 9 | 7 |
| 2453 | Ctelvis | 512 | 32 | 0 | 7 | 0 | 25 | 2 | 1 |
| 2454 | FQuasar | 1464 | 32 | 0 | 13 | 0 | 19 | 2 | 2 |
| 2455 | JOSIP_BROZTITO | — | 32 | 0 | 4 | 0 | 28 | 2 | 1 |
| 2456 | Less1310 | 750 | 32 | 0 | 5 | 0 | 27 | 8 | 7 |
| 2457 | LividiX | 859 | 32 | 0 | 7 | 0 | 25 | 3 | 3 |
| 2458 | PenisDickovich | 797 | 32 | 0 | 5 | 0 | 27 | 3 | 2 |
| 2459 | Tir0Fij0 | — | 32 | 0 | 8 | 0 | 24 | 3 | 2 |
| 2460 | rossgl | 553 | 32 | 0 | 8 | 0 | 24 | 4 | 4 |
| 2461 | whatthiahcing (AI) | — | 32 | 0 | 12 | 0 | 20 | 1 | 1 |
| 2462 | 想要抱着日奈猛吸 | 914 | 32 | 0 | 4 | 0 | 28 | 3 | 2 |
| 2463 | ChickenSandwich#5 | — | 33 | 0 | 6 | 0 | 27 | 5 | 2 |
| 2464 | DITTY777 | 421 | 33 | 0 | 22 | 0 | 11 | 2 | 1 |
| 2465 | NOPax | 515 | 33 | 0 | 2 | 0 | 31 | 14 | 8 |
| 2466 | Pochomun | 1499 | 33 | 0 | 5 | 0 | 28 | 3 | 1 |
| 2467 | Riotscrake22@psn | 664 | 33 | 0 | 10 | 0 | 23 | 9 | 6 |
| 2468 | Tasmanian_Tiger | 1673 | 33 | 0 | 7 | 0 | 26 | 2 | 1 |
| 2469 | TheScreminBeaver@psn | 1085 | 33 | 0 | 6 | 0 | 27 | 5 | 4 |
| 2470 | andrejlovric05 | 545 | 33 | 0 | 5 | 0 | 28 | 5 | 4 |
| 2471 | tyevmaks07 | 401 | 33 | 0 | 11 | 0 | 22 | 9 | 4 |
| 2472 | Barat#2 | 400 | 34 | 0 | 15 | 0 | 19 | 15 | 8 |
| 2473 | Canadian_Spy__No | 1693 | 34 | 0 | 4 | 0 | 30 | 5 | 2 |
| 2474 | Frostleaf_Raito@psn | 1573 | 34 | 0 | 6 | 0 | 28 | 4 | 3 |
| 2475 | KirinZ0V | 588 | 34 | 0 | 6 | 0 | 28 | 4 | 3 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.