| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | JRobbins44@psn | — | 31 | 0 | 3 | 0 | 28 | 3 | 3 |
| 227 | Rommel1917 | 1064 | 31 | 0 | 4 | 0 | 27 | 7 | 5 |
| 228 | kbuysdraa | — | 31 | 0 | 11 | 0 | 20 | 3 | 2 |
| 229 | lanch#3 | 406 | 31 | 0 | 15 | 0 | 16 | 5 | 4 |
| 230 | tied-mill35@psn | 403 | 31 | 0 | 2 | 0 | 29 | 8 | 4 |
| 231 | Houston#13 | — | 30 | 0 | 1 | 0 | 29 | 7 | 4 |
| 232 | KenderGuy | 529 | 30 | 0 | 8 | 0 | 22 | 8 | 3 |
| 233 | SIM0NSTRe | — | 30 | 0 | 3 | 0 | 27 | 2 | 2 |
| 234 | ZOlRAk14@psn | 1128 | 30 | 0 | 3 | 0 | 27 | 7 | 5 |
| 235 | hakvert2 | 718 | 30 | 0 | 9 | 0 | 21 | 10 | 5 |
| 236 | papa_miasnik228 | 778 | 30 | 0 | 8 | 0 | 22 | 11 | 4 |
| 237 | strogach#1 | 400 | 30 | 0 | 10 | 0 | 20 | 6 | 5 |
| 238 | theaviator995 | 999 | 30 | 0 | 6 | 0 | 24 | 3 | 2 |
| 239 | Ak8r12 | — | 29 | 0 | 5 | 0 | 24 | 2 | 1 |
| 240 | CYCLIK_321 | 400 | 29 | 0 | 13 | 0 | 16 | 7 | 4 |
| 241 | Cy8126 | 644 | 29 | 0 | 5 | 0 | 24 | 6 | 4 |
| 242 | Elitich81037 | — | 29 | 0 | 6 | 0 | 23 | 1 | 1 |
| 243 | K__#7 | 1719 | 29 | 0 | 5 | 0 | 24 | 12 | 6 |
| 244 | Ktituu@psn | 488 | 29 | 0 | 4 | 0 | 25 | 5 | 5 |
| 245 | MikeMike616 | — | 29 | 0 | 9 | 0 | 20 | 4 | 3 |
| 246 | Mr_Barmalej | 743 | 29 | 0 | 11 | 0 | 18 | 1 | 1 |
| 247 | P3rdiga | 497 | 29 | 0 | 12 | 0 | 17 | 4 | 3 |
| 248 | Toaster#39 | — | 29 | 0 | 9 | 0 | 20 | 3 | 2 |
| 249 | amouadh49 | 677 | 29 | 0 | 10 | 0 | 19 | 7 | 5 |
| 250 | coxxee | 1185 | 29 | 0 | 9 | 0 | 20 | 8 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.