| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2001 | Sebixon2098@live | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2002 | Shepul | 565 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2003 | SirMeleeZalot | 1569 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2004 | Skylord_Howard | 1253 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2005 | Slxmmro@live | 1085 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2006 | SnakeSSS#1 | — | 2 | 0 | 1 | 0 | 1 | 2 | 1 |
| 2007 | SoldadoJota | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2008 | Stanisławmaczek | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2009 | Stillet500 | 400 | 2 | 0 | 0 | 0 | 2 | 2 | 2 |
| 2010 | Str1k3CZ | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2011 | SuperSaiyaTimm@psn | — | 2 | 0 | 1 | 0 | 1 | 1 | 1 |
| 2012 | Switz780@psn | 400 | 2 | 0 | 0 | 0 | 2 | 2 | 2 |
| 2013 | Sаbrix | 401 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2014 | TLiti24@psn | 400 | 2 | 0 | 0 | 0 | 2 | 2 | 2 |
| 2015 | Tagan2405@live | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2016 | Tamba989@psn | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2017 | TeomorWOW | 400 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2018 | Tiger#221 | 436 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2019 | Tili5696@live | 400 | 2 | 0 | 0 | 0 | 2 | 2 | 2 |
| 2020 | TinnierBead7639 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2021 | Tommy_VMar@psn | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2022 | Tovarish_Imperat | 507 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2023 | Traian6770@live | 401 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 2024 | Uchiha_Madara15 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 2025 | Verolom#2 | 560 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.