| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Controller-Bro | 1694 | 15 | 9 | 0 | 6 | 0 | 3 | 2 |
| 77 | NikolaiYezhov | 1078 | 15 | 13 | 0 | 2 | 0 | 4 | 3 |
| 78 | КарачунН | 969 | 15 | 9 | 0 | 6 | 0 | 3 | 3 |
| 79 | DeadAngels | — | 16 | 9 | 0 | 7 | 0 | 3 | 3 |
| 80 | Fantss59-01 | 784 | 16 | 5 | 0 | 11 | 0 | 3 | 3 |
| 81 | Homyak1987 | 737 | 16 | 7 | 0 | 9 | 0 | 2 | 2 |
| 82 | malmsteen1995 | 1679 | 16 | 10 | 0 | 6 | 0 | 3 | 2 |
| 83 | T44122 | 1368 | 17 | 12 | 0 | 5 | 0 | 3 | 3 |
| 84 | Toxa_Fakk | 867 | 17 | 5 | 0 | 12 | 0 | 3 | 3 |
| 85 | 我在英国教功夫 | 1618 | 17 | 5 | 0 | 12 | 0 | 2 | 1 |
| 86 | Combat-Veteran | 2120 | 18 | 18 | 0 | 0 | 0 | 7 | 4 |
| 87 | Lino_Duprii | 2004 | 18 | 9 | 0 | 9 | 0 | 5 | 4 |
| 88 | Man_Of_God123@psn | 1479 | 18 | 8 | 0 | 10 | 0 | 2 | 2 |
| 89 | jacky464321 | 746 | 18 | 10 | 0 | 8 | 0 | 2 | 2 |
| 90 | Beretz_1980 | 490 | 19 | 3 | 0 | 16 | 0 | 3 | 2 |
| 91 | HugoStiglitz18 | 1929 | 19 | 9 | 0 | 10 | 0 | 3 | 3 |
| 92 | Tawnyn | 1094 | 19 | 3 | 0 | 16 | 0 | 3 | 3 |
| 93 | Crosshair22961 | 1736 | 20 | 7 | 0 | 13 | 0 | 5 | 2 |
| 94 | N_EVGEN_S | 1601 | 20 | 14 | 0 | 6 | 0 | 6 | 5 |
| 95 | Rafael-Rostovsky | 1646 | 20 | 7 | 0 | 13 | 0 | 3 | 2 |
| 96 | SergAnT | — | 24 | 12 | 0 | 12 | 0 | 4 | 3 |
| 97 | tesa100v | 1677 | 25 | 20 | 0 | 5 | 0 | 4 | 2 |
| 98 | west69 | 1146 | 25 | 4 | 0 | 21 | 0 | 5 | 4 |
| 99 | Markiz_Antuan | 1426 | 27 | 12 | 0 | 15 | 0 | 5 | 3 |
| 100 | Notung_ | 1113 | 27 | 8 | 0 | 19 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.