| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | BEASTMAN101 | 1042 | 9 | 5 | 0 | 4 | 0 | 2 | 1 |
| 77 | TinyGiant | 419 | 9 | 2 | 0 | 7 | 0 | 2 | 1 |
| 78 | mountainlion941@live | 1499 | 9 | 6 | 0 | 3 | 0 | 1 | 1 |
| 79 | 国际服中国黑龙江-笨鸭子 | 2222 | 9 | 1 | 0 | 8 | 0 | 3 | 2 |
| 80 | 1st_Waldau151 | — | 10 | 5 | 0 | 5 | 0 | 2 | 1 |
| 81 | BookEquine | — | 10 | 6 | 0 | 4 | 0 | 1 | 1 |
| 82 | Jhey24 | 1340 | 10 | 10 | 0 | 0 | 0 | 4 | 2 |
| 83 | eagle_top | 492 | 10 | 10 | 0 | 0 | 0 | 1 | 1 |
| 84 | scieralny_sufiks@psn | 1788 | 10 | 4 | 0 | 6 | 0 | 1 | 1 |
| 85 | ABakedPotat61602 | — | 12 | 6 | 0 | 6 | 0 | 1 | 1 |
| 86 | ChattanoogaTom2@live | 400 | 12 | 2 | 0 | 10 | 0 | 1 | 1 |
| 87 | Sequimshady@live | 874 | 12 | 5 | 0 | 7 | 0 | 3 | 2 |
| 88 | erichmarcks | 440 | 12 | 0 | 0 | 12 | 0 | 5 | 3 |
| 89 | marekkourek | 1220 | 12 | 1 | 0 | 11 | 0 | 1 | 1 |
| 90 | ооОоо | — | 12 | 1 | 0 | 11 | 0 | 3 | 2 |
| 91 | Krizzz26ru | 1901 | 13 | 2 | 0 | 11 | 0 | 2 | 2 |
| 92 | LNGOPS@psn | 409 | 13 | 4 | 0 | 9 | 0 | 2 | 2 |
| 93 | Sky_Flower | — | 13 | 4 | 0 | 9 | 0 | 1 | 1 |
| 94 | m2arshal | 496 | 13 | 4 | 0 | 9 | 0 | 2 | 2 |
| 95 | 东京地检特高课侦搜大队李田所 | 1725 | 14 | 14 | 0 | 0 | 0 | 5 | 4 |
| 96 | BobarKurvinsky | 1257 | 15 | 8 | 0 | 7 | 0 | 2 | 1 |
| 97 | Morbidly-A-Beast | 748 | 15 | 2 | 0 | 13 | 0 | 3 | 1 |
| 98 | tireurdelitres2@live | — | 15 | 2 | 0 | 13 | 0 | 2 | 2 |
| 99 | MeeRebus | 510 | 16 | 10 | 0 | 6 | 0 | 4 | 2 |
| 100 | Saijirus@psn | 912 | 16 | 1 | 0 | 15 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.