| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | BB_Kb | 986 | 22 | 6 | 0 | 16 | 0 | 5 | 5 |
| 27 | White_Death80 | 929 | 22 | 4 | 0 | 18 | 0 | 2 | 2 |
| 28 | unbentcat | — | 20 | 11 | 0 | 9 | 0 | 4 | 2 |
| 29 | zdraste78 | 1530 | 20 | 8 | 0 | 12 | 0 | 7 | 6 |
| 30 | kikihaha | 562 | 19 | 17 | 0 | 2 | 0 | 2 | 1 |
| 31 | 原来你也玩げんしん | 1636 | 19 | 15 | 0 | 4 | 0 | 4 | 3 |
| 32 | CHYMAHOD | 734 | 18 | 12 | 0 | 6 | 0 | 3 | 2 |
| 33 | _Rascal_ | — | 18 | 2 | 0 | 16 | 0 | 1 | 1 |
| 34 | Saijirus@psn | — | 16 | 1 | 0 | 15 | 0 | 1 | 1 |
| 35 | generous-juice0@psn | 1388 | 16 | 1 | 0 | 15 | 0 | 2 | 2 |
| 36 | panzer12138ss | 421 | 16 | 5 | 0 | 11 | 0 | 6 | 4 |
| 37 | BobarKurvinsky | 1254 | 15 | 8 | 0 | 7 | 0 | 2 | 1 |
| 38 | Morbidly-A-Beast | 746 | 15 | 2 | 0 | 13 | 0 | 3 | 1 |
| 39 | tireurdelitres2@live | — | 15 | 2 | 0 | 13 | 0 | 2 | 2 |
| 40 | 东京地检特高课侦搜大队李田所 | 1731 | 14 | 14 | 0 | 0 | 0 | 5 | 4 |
| 41 | Krizzz26ru | 1876 | 13 | 2 | 0 | 11 | 0 | 2 | 2 |
| 42 | LNGOPS@psn | 400 | 13 | 4 | 0 | 9 | 0 | 2 | 2 |
| 43 | Sky_Flower | — | 13 | 4 | 0 | 9 | 0 | 1 | 1 |
| 44 | m2arshal | 495 | 13 | 4 | 0 | 9 | 0 | 2 | 2 |
| 45 | ABakedPotat61602 | — | 12 | 6 | 0 | 6 | 0 | 1 | 1 |
| 46 | ChattanoogaTom2@live | 400 | 12 | 2 | 0 | 10 | 0 | 1 | 1 |
| 47 | Sequimshady@live | 869 | 12 | 5 | 0 | 7 | 0 | 3 | 2 |
| 48 | marekkourek | 1219 | 12 | 1 | 0 | 11 | 0 | 1 | 1 |
| 49 | 1st_Waldau151 | — | 10 | 5 | 0 | 5 | 0 | 2 | 1 |
| 50 | BookEquine | — | 10 | 6 | 0 | 4 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.