| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 2726 | Nervous_energy | 1943 | 61 | 29 | 7 | 25 | 0 | 4 | 3 |
| 2727 | Pechenko88 | — | 61 | 18 | 7 | 36 | 0 | 10 | 5 |
| 2728 | SentinalGHOST | 1125 | 61 | 15 | 6 | 40 | 0 | 7 | 5 |
| 2729 | Sereexx53@psn | 793 | 61 | 24 | 8 | 29 | 0 | 15 | 8 |
| 2730 | bajusz21 | 1347 | 61 | 24 | 7 | 30 | 0 | 5 | 5 |
| 2731 | KESHAPIPISKIN | 714 | 62 | 12 | 2 | 48 | 0 | 6 | 3 |
| 2732 | Myusername468 | 1638 | 62 | 15 | 3 | 44 | 0 | 5 | 4 |
| 2733 | SirWacker | 400 | 62 | 9 | 1 | 52 | 0 | 8 | 3 |
| 2734 | _SturmDivision_ | 400 | 62 | 9 | 2 | 51 | 0 | 4 | 2 |
| 2735 | general_barni | 1819 | 62 | 20 | 3 | 39 | 0 | 8 | 5 |
| 2736 | ivanrus23123 | — | 62 | 16 | 4 | 42 | 0 | 4 | 3 |
| 2737 | vit110 | 957 | 62 | 28 | 8 | 26 | 0 | 8 | 6 |
| 2738 | DivGERMANIA444@live | 948 | 63 | 14 | 11 | 38 | 0 | 16 | 12 |
| 2739 | KillerWolfthe3rd | 741 | 63 | 15 | 9 | 39 | 0 | 5 | 3 |
| 2740 | Kir_Boolychev | 1702 | 63 | 18 | 5 | 40 | 0 | 12 | 8 |
| 2741 | yoshax10 | 1496 | 63 | 7 | 8 | 48 | 0 | 4 | 4 |
| 2742 | ŽaNoZa | — | 63 | 10 | 6 | 47 | 0 | 9 | 6 |
| 2743 | ОТСЕКАЙСЯ | 1492 | 63 | 12 | 4 | 47 | 0 | 10 | 8 |
| 2744 | Easy_Silas | 1716 | 64 | 11 | 4 | 49 | 0 | 9 | 5 |
| 2745 | Matheuz231 | — | 64 | 10 | 9 | 45 | 0 | 9 | 7 |
| 2746 | Stechnoblade_1 | 1739 | 64 | 6 | 0 | 58 | 0 | 4 | 3 |
| 2747 | TxTkonata | 1673 | 64 | 11 | 5 | 48 | 0 | 7 | 5 |
| 2748 | dayanZa | 1000 | 64 | 7 | 3 | 54 | 0 | 5 | 4 |
| 2749 | froiks | — | 64 | 14 | 2 | 48 | 0 | 3 | 3 |
| 2750 | gben1220 | 1431 | 64 | 27 | 9 | 28 | 0 | 9 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.