| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3226 | 黎千秋 | 1531 | 142 | 56 | 19 | 67 | 0 | 27 | 17 |
| 3227 | Guerrero762 | 1552 | 143 | 37 | 17 | 89 | 0 | 24 | 16 |
| 3228 | _DIMA_ObJeCt_ | 1366 | 143 | 22 | 12 | 109 | 0 | 10 | 5 |
| 3229 | Haidara209 | 1627 | 145 | 50 | 9 | 86 | 0 | 17 | 10 |
| 3230 | YNYHSXYN | 1791 | 145 | 34 | 5 | 106 | 0 | 11 | 9 |
| 3231 | Jakelavaclaw1 | — | 146 | 37 | 6 | 103 | 0 | 6 | 3 |
| 3232 | Vaskrsija | 1651 | 147 | 42 | 21 | 84 | 0 | 14 | 9 |
| 3233 | JurassicLp | 1602 | 148 | 38 | 14 | 96 | 0 | 27 | 15 |
| 3234 | hainkerun | 1093 | 148 | 27 | 0 | 121 | 0 | 11 | 8 |
| 3235 | shikebon@psn | 438 | 148 | 9 | 6 | 133 | 0 | 5 | 5 |
| 3236 | Elchaquetas#1 | 1720 | 149 | 33 | 9 | 107 | 0 | 25 | 15 |
| 3237 | OopsYouDied | 588 | 149 | 22 | 24 | 103 | 0 | 15 | 9 |
| 3238 | penis_diller | 518 | 151 | 21 | 8 | 122 | 0 | 14 | 8 |
| 3239 | mune09 | 584 | 152 | 37 | 23 | 92 | 0 | 22 | 14 |
| 3240 | Hephon | 1792 | 153 | 47 | 16 | 90 | 0 | 13 | 8 |
| 3241 | BaRrGAX | 1675 | 155 | 34 | 15 | 106 | 0 | 19 | 11 |
| 3242 | Maddd63 | 1702 | 155 | 46 | 4 | 105 | 0 | 24 | 13 |
| 3243 | クッパ | 1134 | 155 | 31 | 10 | 114 | 0 | 13 | 9 |
| 3244 | JOGeeeeeBye | 416 | 156 | 12 | 13 | 131 | 0 | 23 | 13 |
| 3245 | y2lio@psn | 447 | 156 | 39 | 10 | 107 | 0 | 21 | 14 |
| 3246 | SlayerKingdomz | 1695 | 159 | 50 | 16 | 93 | 0 | 15 | 12 |
| 3247 | Pete_Hegseth@psn | 541 | 163 | 31 | 13 | 119 | 0 | 15 | 13 |
| 3248 | pirlo001 | 1553 | 165 | 45 | 19 | 101 | 0 | 23 | 11 |
| 3249 | MoneyEngineer | 1297 | 166 | 43 | 18 | 105 | 0 | 20 | 11 |
| 3250 | ifoggel | 1036 | 168 | 49 | 18 | 101 | 0 | 14 | 10 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.