| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 3251 | TheAsshol3 | 893 | 128 | 32 | 14 | 82 | 0 | 10 | 8 |
| 3252 | Askl | 1923 | 132 | 47 | 8 | 77 | 0 | 12 | 8 |
| 3253 | Ch1n-_-Ch1n@psn | 1217 | 135 | 24 | 13 | 98 | 0 | 19 | 14 |
| 3254 | acob_p | 1631 | 135 | 21 | 17 | 97 | 0 | 11 | 9 |
| 3255 | Nietyczny | 1619 | 136 | 32 | 20 | 84 | 0 | 16 | 6 |
| 3256 | UNFair_Legy | 1046 | 136 | 39 | 3 | 94 | 0 | 13 | 9 |
| 3257 | Bambuloid | 1101 | 138 | 19 | 11 | 108 | 0 | 10 | 8 |
| 3258 | luckytheleprec | 446 | 139 | 19 | 2 | 118 | 0 | 21 | 12 |
| 3259 | CuradoRoy | 1518 | 140 | 30 | 16 | 94 | 0 | 10 | 6 |
| 3260 | 黎千秋 | 1531 | 142 | 56 | 19 | 67 | 0 | 27 | 17 |
| 3261 | Guerrero762 | 1552 | 143 | 37 | 17 | 89 | 0 | 24 | 16 |
| 3262 | _DIMA_ObJeCt_ | 1366 | 143 | 22 | 12 | 109 | 0 | 10 | 5 |
| 3263 | Haidara209 | 1627 | 145 | 50 | 9 | 86 | 0 | 17 | 10 |
| 3264 | YNYHSXYN | 1791 | 145 | 34 | 5 | 106 | 0 | 11 | 9 |
| 3265 | Jakelavaclaw1 | — | 146 | 37 | 6 | 103 | 0 | 6 | 3 |
| 3266 | Vaskrsija | 1651 | 147 | 42 | 21 | 84 | 0 | 14 | 9 |
| 3267 | JurassicLp | 1602 | 148 | 38 | 14 | 96 | 0 | 27 | 15 |
| 3268 | _Dragnar_ | 1807 | 148 | 41 | 20 | 87 | 0 | 16 | 13 |
| 3269 | hainkerun | 1093 | 148 | 27 | 0 | 121 | 0 | 11 | 8 |
| 3270 | shikebon@psn | 438 | 148 | 9 | 6 | 133 | 0 | 5 | 5 |
| 3271 | Elchaquetas#1 | 1720 | 149 | 33 | 9 | 107 | 0 | 25 | 15 |
| 3272 | OopsYouDied | 588 | 149 | 22 | 24 | 103 | 0 | 15 | 9 |
| 3273 | penis_diller | 518 | 151 | 21 | 8 | 122 | 0 | 14 | 8 |
| 3274 | Hephon | 1792 | 153 | 47 | 16 | 90 | 0 | 13 | 8 |
| 3275 | BaRrGAX | 1675 | 155 | 34 | 15 | 106 | 0 | 19 | 11 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.