| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 301 | renzoenoahn@psn | 400 | 56 | 6 | 9 | 41 | 0 | 4 | 3 |
| 302 | 白皮猪教导大队 | 1390 | 56 | 5 | 2 | 49 | 0 | 7 | 4 |
| 303 | 미래는눈앞 | 822 | 56 | 8 | 11 | 37 | 0 | 9 | 7 |
| 304 | Blastaa7 | 421 | 55 | 34 | 4 | 17 | 0 | 16 | 12 |
| 305 | ColdHardBrew@live | — | 55 | 13 | 13 | 29 | 0 | 7 | 5 |
| 306 | Erphar@psn | — | 55 | 4 | 1 | 50 | 0 | 1 | 1 |
| 307 | Koltrain74 | 1697 | 55 | 4 | 10 | 41 | 0 | 8 | 6 |
| 308 | Siraque_exe | 738 | 55 | 16 | 15 | 24 | 0 | 17 | 14 |
| 309 | XX_SAMU_0031 | 889 | 55 | 14 | 14 | 27 | 0 | 21 | 12 |
| 310 | _Derfflinger_ | 1411 | 55 | 14 | 5 | 36 | 0 | 9 | 6 |
| 311 | elferkiller89@psn | 1660 | 55 | 5 | 2 | 48 | 0 | 3 | 2 |
| 312 | ДилдоГном | 1008 | 55 | 4 | 2 | 49 | 0 | 5 | 4 |
| 313 | 131_Antares_Wins | 1974 | 54 | 19 | 12 | 23 | 0 | 11 | 6 |
| 314 | Augie2StOn3D@live | 1557 | 54 | 11 | 0 | 43 | 0 | 2 | 2 |
| 315 | CaptainYeti | 2022 | 54 | 10 | 7 | 37 | 0 | 5 | 3 |
| 316 | Gusto_The_Hut@psn | 1087 | 54 | 6 | 1 | 47 | 0 | 4 | 2 |
| 317 | King_Leo210996 | 400 | 54 | 4 | 5 | 45 | 0 | 11 | 7 |
| 318 | LAHxSinC@live | 900 | 54 | 6 | 7 | 41 | 0 | 8 | 7 |
| 319 | MalditO_PH669@psn | 400 | 54 | 20 | 6 | 28 | 0 | 13 | 6 |
| 320 | N84UJV | 1204 | 54 | 15 | 13 | 26 | 0 | 9 | 9 |
| 321 | NocNoCNA@live | 577 | 54 | 25 | 3 | 26 | 0 | 9 | 6 |
| 322 | ONITARO | 431 | 54 | 6 | 10 | 38 | 0 | 8 | 4 |
| 323 | PIVATO_@psn | 1178 | 54 | 22 | 7 | 25 | 0 | 8 | 4 |
| 324 | SamuRhyme | 770 | 54 | 20 | 10 | 24 | 0 | 13 | 8 |
| 325 | Sticcy | 1718 | 54 | 21 | 5 | 28 | 0 | 9 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.