| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | CaptainYeti | 2022 | 54 | 10 | 7 | 37 | 0 | 5 | 3 |
| 327 | Gusto_The_Hut@psn | 1087 | 54 | 6 | 1 | 47 | 0 | 4 | 2 |
| 328 | King_Leo210996 | 400 | 54 | 4 | 5 | 45 | 0 | 11 | 7 |
| 329 | LAHxSinC@live | 900 | 54 | 6 | 7 | 41 | 0 | 8 | 7 |
| 330 | Leather77 | 1330 | 54 | 12 | 1 | 41 | 0 | 6 | 5 |
| 331 | MalditO_PH669@psn | 400 | 54 | 20 | 6 | 28 | 0 | 13 | 6 |
| 332 | N84UJV | 1204 | 54 | 15 | 13 | 26 | 0 | 9 | 9 |
| 333 | NocNoCNA@live | 577 | 54 | 25 | 3 | 26 | 0 | 9 | 6 |
| 334 | PIVATO_@psn | 1178 | 54 | 22 | 7 | 25 | 0 | 8 | 4 |
| 335 | SamuRhyme | 770 | 54 | 20 | 10 | 24 | 0 | 13 | 8 |
| 336 | Sticcy | 1718 | 54 | 21 | 5 | 28 | 0 | 9 | 6 |
| 337 | WhitexWidow | 961 | 54 | 20 | 0 | 34 | 0 | 2 | 2 |
| 338 | e英語を拒否し日本語を受け入れる | 1181 | 54 | 14 | 7 | 33 | 0 | 4 | 3 |
| 339 | jojonobody@live | 1498 | 54 | 3 | 1 | 50 | 0 | 4 | 4 |
| 340 | kiyo531203@psn | — | 54 | 8 | 5 | 41 | 0 | 3 | 3 |
| 341 | magforge120 | 758 | 54 | 17 | 4 | 33 | 0 | 9 | 3 |
| 342 | stanton_e | 400 | 54 | 12 | 7 | 35 | 0 | 5 | 3 |
| 343 | Beselaya_kapusta | — | 53 | 20 | 9 | 24 | 0 | 5 | 4 |
| 344 | DePosiT | 422 | 53 | 17 | 3 | 33 | 0 | 13 | 10 |
| 345 | EvoKeLM | 1537 | 53 | 17 | 5 | 31 | 0 | 10 | 6 |
| 346 | Joshbrad7061@live | 470 | 53 | 13 | 1 | 39 | 0 | 5 | 4 |
| 347 | NeGaT1Ve_03 | 872 | 53 | 7 | 8 | 38 | 0 | 10 | 6 |
| 348 | PepitoIII | 1311 | 53 | 18 | 7 | 28 | 0 | 7 | 5 |
| 349 | SaunaTimo | 1634 | 53 | 13 | 6 | 34 | 0 | 8 | 6 |
| 350 | Twist-Trist | — | 53 | 11 | 3 | 39 | 0 | 8 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.