| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | discreet-mane223@psn | 972 | 82 | 14 | 3 | 65 | 0 | 7 | 4 |
| 127 | DimRattleSnake1 | 487 | 81 | 20 | 7 | 54 | 0 | 13 | 8 |
| 128 | Kennessy | 1546 | 80 | 18 | 5 | 57 | 0 | 11 | 8 |
| 129 | Yorkes#1 | 1596 | 80 | 38 | 16 | 26 | 0 | 11 | 5 |
| 130 | allocrimo | 1383 | 80 | 25 | 13 | 42 | 0 | 7 | 5 |
| 131 | FunkyDruide | 1206 | 79 | 10 | 4 | 65 | 0 | 8 | 6 |
| 132 | KolyaFun | 1310 | 79 | 22 | 6 | 51 | 0 | 13 | 6 |
| 133 | Meep001 | 907 | 79 | 15 | 8 | 56 | 0 | 10 | 6 |
| 134 | Niru24272 | — | 79 | 14 | 5 | 60 | 0 | 5 | 4 |
| 135 | __DeathMachine__ | 1564 | 79 | 26 | 8 | 45 | 0 | 9 | 8 |
| 136 | Naax3 | 1654 | 78 | 11 | 4 | 63 | 0 | 11 | 8 |
| 137 | SlayerKingdomz | 1588 | 78 | 38 | 11 | 29 | 0 | 6 | 6 |
| 138 | Vulcan60628 | 1812 | 78 | 7 | 3 | 68 | 0 | 8 | 5 |
| 139 | kseniatutneva818 | — | 78 | 11 | 0 | 67 | 0 | 3 | 2 |
| 140 | -Koma- | 2073 | 77 | 23 | 4 | 50 | 0 | 5 | 2 |
| 141 | Askl | 1876 | 77 | 34 | 6 | 37 | 0 | 7 | 4 |
| 142 | BombZway | 400 | 77 | 17 | 6 | 54 | 0 | 11 | 9 |
| 143 | aboodshawqii7 | 1875 | 77 | 26 | 14 | 37 | 0 | 18 | 10 |
| 144 | ImNoTaBoT | 428 | 76 | 13 | 22 | 41 | 0 | 16 | 10 |
| 145 | joug-marin5@psn | 755 | 76 | 9 | 0 | 67 | 0 | 13 | 8 |
| 146 | zwzrb4 | 974 | 76 | 27 | 9 | 40 | 0 | 9 | 7 |
| 147 | Phan4om | 1810 | 75 | 41 | 10 | 24 | 0 | 8 | 4 |
| 148 | RSLOO | 803 | 75 | 26 | 17 | 32 | 0 | 18 | 13 |
| 149 | SkottyHellm@psn | 1460 | 75 | 20 | 1 | 54 | 0 | 2 | 1 |
| 150 | TURKIYE1071 | 1116 | 75 | 10 | 18 | 47 | 0 | 11 | 9 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.