| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1301 | Какой-тоПЕС | 1428 | 31 | 5 | 0 | 7 | 19 | 8 | 6 |
| 1302 | Easy_Silas | 1743 | 32 | 6 | 1 | 6 | 19 | 2 | 2 |
| 1303 | FleshGrinder93 | 808 | 32 | 7 | 3 | 12 | 10 | 4 | 3 |
| 1304 | GeneralKnox00@live | — | 32 | 4 | 3 | 12 | 13 | 2 | 2 |
| 1305 | HITRIKOТ | 1575 | 32 | 1 | 2 | 12 | 17 | 5 | 5 |
| 1306 | Jimena80 | 440 | 32 | 0 | 2 | 16 | 14 | 9 | 7 |
| 1307 | Litvan#1 | 930 | 32 | 9 | 2 | 9 | 12 | 4 | 4 |
| 1308 | MadX3 | 1550 | 32 | 0 | 3 | 18 | 11 | 1 | 1 |
| 1309 | OPNN5125@live | 400 | 32 | 8 | 2 | 5 | 17 | 13 | 9 |
| 1310 | Pangret | — | 32 | 13 | 5 | 3 | 11 | 7 | 3 |
| 1311 | Pantheon35585 | — | 32 | 0 | 0 | 8 | 24 | 1 | 1 |
| 1312 | SigilZornY | 1683 | 32 | 0 | 4 | 10 | 18 | 7 | 5 |
| 1313 | USSR_VAL636 | 1362 | 32 | 9 | 3 | 7 | 13 | 5 | 5 |
| 1314 | V1nnyoung | 1902 | 32 | 3 | 5 | 9 | 15 | 2 | 1 |
| 1315 | Weber163rus | 402 | 32 | 8 | 9 | 1 | 14 | 12 | 8 |
| 1316 | WhiTeDynAM0@live | 409 | 32 | 5 | 1 | 22 | 4 | 4 | 3 |
| 1317 | YourCarsWarranty | 1129 | 32 | 2 | 2 | 15 | 13 | 3 | 3 |
| 1318 | Zebfromspace | 1405 | 32 | 12 | 4 | 14 | 2 | 5 | 3 |
| 1319 | Zweinen | 400 | 32 | 2 | 6 | 9 | 15 | 2 | 1 |
| 1320 | q0sheeyh2 | 726 | 32 | 0 | 4 | 19 | 9 | 5 | 3 |
| 1321 | tonykiblikcz | 1168 | 32 | 9 | 0 | 15 | 8 | 10 | 6 |
| 1322 | Мущщина | — | 32 | 1 | 2 | 11 | 18 | 3 | 1 |
| 1323 | геморой777 | 424 | 32 | 5 | 3 | 14 | 10 | 10 | 7 |
| 1324 | Charlie_Mops | 1702 | 33 | 7 | 1 | 10 | 15 | 3 | 2 |
| 1325 | DEATH_492 | 1186 | 33 | 3 | 6 | 14 | 10 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.