| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 76 | Junker_887 | 2016 | 81 | 9 | 7 | 25 | 40 | 9 | 7 |
| 77 | KyoCalime | — | 81 | 5 | 1 | 15 | 60 | 1 | 1 |
| 78 | RussiansBearz | 1608 | 80 | 22 | 0 | 15 | 43 | 10 | 9 |
| 79 | ThickChungus | 1582 | 80 | 16 | 3 | 21 | 40 | 13 | 8 |
| 80 | ritokki2020 | 1395 | 80 | 19 | 4 | 24 | 33 | 11 | 8 |
| 81 | Carver97@psn | 1664 | 79 | 17 | 5 | 44 | 13 | 9 | 7 |
| 82 | Galymbek88kaz | 599 | 79 | 11 | 6 | 38 | 24 | 12 | 7 |
| 83 | Poop1ngFish | 406 | 79 | 13 | 8 | 17 | 41 | 6 | 6 |
| 84 | Thal_Morok | 1368 | 79 | 18 | 9 | 14 | 38 | 8 | 6 |
| 85 | 世卿忠政 | — | 79 | 5 | 10 | 19 | 45 | 5 | 3 |
| 86 | jay_et_bob-02@psn | 953 | 78 | 22 | 6 | 13 | 37 | 9 | 4 |
| 87 | A2_Aderun220 | 1555 | 77 | 18 | 3 | 30 | 26 | 8 | 4 |
| 88 | Pandk8800@psn | 400 | 77 | 12 | 1 | 26 | 38 | 13 | 9 |
| 89 | TemChik79482 | 1351 | 77 | 2 | 2 | 50 | 23 | 7 | 5 |
| 90 | Deathkilled666@psn | 820 | 75 | 1 | 5 | 37 | 32 | 7 | 4 |
| 91 | Nesule | 1527 | 75 | 18 | 2 | 48 | 7 | 17 | 9 |
| 92 | PadawanXavier@live | 481 | 75 | 18 | 3 | 31 | 23 | 8 | 4 |
| 93 | izzy200126 | 1497 | 75 | 5 | 2 | 25 | 43 | 2 | 1 |
| 94 | Kestral_Swift10 | 1264 | 74 | 10 | 5 | 37 | 22 | 6 | 3 |
| 95 | OoBOBo0@live | — | 73 | 12 | 4 | 23 | 34 | 8 | 6 |
| 96 | Savage1ma | 1672 | 73 | 18 | 5 | 36 | 14 | 4 | 3 |
| 97 | Turtleturbo264@live | 1331 | 73 | 15 | 5 | 26 | 27 | 7 | 4 |
| 98 | Мазим | — | 73 | 13 | 7 | 36 | 17 | 7 | 6 |
| 99 | GRAFREGAT | 400 | 72 | 18 | 6 | 16 | 32 | 12 | 8 |
| 100 | Itsyalocalstoner@psn | 969 | 72 | 19 | 8 | 8 | 37 | 14 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.