| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1326 | bogomilivanov686 | 1624 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1327 | botsman1887 | 1426 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1328 | cakeynb@live | 820 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1329 | crimzonez | 643 | 2 | 1 | 0 | 1 | 0 | 1 | 1 |
| 1330 | didd_y_defender2 | — | 2 | 0 | 0 | 0 | 2 | 2 | 1 |
| 1331 | dimam1969 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1332 | fishnet-ice33@psn | — | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 1333 | fleecy_key@psn | 709 | 2 | 0 | 0 | 0 | 2 | 2 | 1 |
| 1334 | grom_vraiu | — | 2 | 0 | 1 | 0 | 1 | 2 | 2 |
| 1335 | gtr4561d@psn | — | 2 | 2 | 0 | 0 | 0 | 2 | 1 |
| 1336 | hahadukman306 | — | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1337 | halvar_alfred@psn | 400 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1338 | homgll | — | 2 | 1 | 0 | 1 | 0 | 2 | 2 |
| 1339 | icardinho | — | 2 | 2 | 0 | 0 | 0 | 2 | 1 |
| 1340 | liverish_margin@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1341 | looping#2 | — | 2 | 1 | 0 | 1 | 0 | 2 | 1 |
| 1342 | lumingl | — | 2 | 0 | 0 | 1 | 1 | 1 | 1 |
| 1343 | medvedv | 1300 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1344 | nicirill | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1345 | patriot1242 | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1346 | raiin444 | 1257 | 2 | 0 | 0 | 0 | 2 | 1 | 1 |
| 1347 | tamuken-01@psn | — | 2 | 1 | 0 | 0 | 1 | 2 | 1 |
| 1348 | tolkromu | 902 | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1349 | unultarerau | — | 2 | 2 | 0 | 0 | 0 | 1 | 1 |
| 1350 | welshy141 | 1624 | 2 | 1 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.