| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | djonik8924 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1627 | eliansilva12 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1628 | garbacikov | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1629 | ilyasaet | 747 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1630 | ketcalkoatal | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1631 | kozak0914@psn | 1119 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1632 | kurodenwa | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1633 | mateo34589223@live | 1244 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1634 | mobrakka@psn | 1593 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1635 | mojogamerdog@live | 665 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1636 | mukanaev56 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1637 | napfen_HUN | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1638 | nols_37 | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1639 | oscarloko | 1118 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1640 | pouletzemour | 400 | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1641 | pragmatichicken | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1642 | santos_br | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1643 | seymaa#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1644 | snow12321 | 1735 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1645 | sobame2106 | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
| 1646 | stelios012x | 1839 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1647 | syxoff | 1359 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1648 | veter543#1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1649 | wolf435543@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1650 | wolfie_9279@psn | — | 1 | 0 | 0 | 0 | 1 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.