| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | кулiбяка | 400 | 56 | 16 | 6 | 9 | 25 | 10 | 4 |
| 177 | C3yuri | 1211 | 55 | 6 | 3 | 31 | 15 | 6 | 4 |
| 178 | ll-A-OG-ll@psn | 806 | 55 | 6 | 4 | 22 | 23 | 9 | 4 |
| 179 | niquion | 1640 | 55 | 6 | 2 | 10 | 37 | 7 | 4 |
| 180 | Ставрополь26 | — | 55 | 9 | 4 | 18 | 24 | 9 | 5 |
| 181 | 枫糖总帅我们敬爱您口牙 | 1296 | 55 | 10 | 5 | 15 | 25 | 6 | 3 |
| 182 | Black__Ronin | 2210 | 54 | 15 | 3 | 25 | 11 | 3 | 2 |
| 183 | Drop_Stick | 1559 | 54 | 3 | 3 | 24 | 24 | 5 | 2 |
| 184 | JOSIP_BROZTITO | — | 54 | 4 | 2 | 26 | 22 | 6 | 3 |
| 185 | Mythnicks | 496 | 54 | 5 | 7 | 20 | 22 | 9 | 9 |
| 186 | ASgamer90 | 1268 | 53 | 13 | 3 | 24 | 13 | 5 | 4 |
| 187 | GOIDAXXL | — | 53 | 4 | 2 | 3 | 44 | 6 | 3 |
| 188 | Lifefree2397@live | — | 53 | 7 | 3 | 11 | 32 | 5 | 3 |
| 189 | Romzzes_PR | — | 53 | 0 | 0 | 26 | 27 | 11 | 4 |
| 190 | zveroboi_5 | — | 53 | 5 | 2 | 16 | 30 | 8 | 4 |
| 191 | -TH-KONGPHOP | 1764 | 52 | 11 | 3 | 25 | 13 | 5 | 3 |
| 192 | A2Moonclaw | 1376 | 52 | 7 | 6 | 21 | 18 | 8 | 6 |
| 193 | Lykos_Blackfang | 1047 | 52 | 12 | 5 | 21 | 14 | 9 | 4 |
| 194 | AlexABell@live | 1552 | 51 | 3 | 2 | 11 | 35 | 1 | 1 |
| 195 | CnSoviet | 400 | 51 | 9 | 1 | 11 | 30 | 1 | 1 |
| 196 | ShadowOfWood374@live | 1393 | 51 | 7 | 6 | 31 | 7 | 6 | 3 |
| 197 | Wild_Wolf_2 | 1295 | 51 | 10 | 4 | 12 | 25 | 10 | 4 |
| 198 | vlad_ezdok | 670 | 51 | 16 | 6 | 8 | 21 | 8 | 7 |
| 199 | Id_the_god@psn | 1269 | 50 | 1 | 1 | 37 | 11 | 6 | 3 |
| 200 | Nomer38240 | 1340 | 50 | 17 | 3 | 2 | 28 | 8 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.