| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | Daylong7 | 1360 | 38 | 7 | 4 | 27 | 0 | 11 | 7 |
| 552 | MASKEDGAMER | — | 38 | 6 | 11 | 21 | 0 | 10 | 4 |
| 553 | lobo_nitido5@psn | 1665 | 38 | 8 | 4 | 26 | 0 | 5 | 4 |
| 554 | Breakfastclub1 | 844 | 39 | 8 | 2 | 29 | 0 | 5 | 4 |
| 555 | Kasparyan43 | 400 | 39 | 5 | 15 | 19 | 0 | 16 | 13 |
| 556 | bdr201164 | 1033 | 40 | 15 | 6 | 19 | 0 | 6 | 3 |
| 557 | FlamingoMan | 1155 | 41 | 14 | 1 | 26 | 0 | 7 | 4 |
| 558 | deegey | — | 41 | 20 | 5 | 16 | 0 | 2 | 1 |
| 559 | CuriousWhite | 1516 | 44 | 9 | 11 | 24 | 0 | 5 | 3 |
| 560 | Anisette85 | 400 | 45 | 20 | 5 | 20 | 0 | 10 | 6 |
| 561 | C2o4r6s8a0ir@psn | — | 45 | 17 | 6 | 22 | 0 | 2 | 2 |
| 562 | GeneralBolloks | 1105 | 45 | 13 | 5 | 27 | 0 | 10 | 9 |
| 563 | killerhund446@psn | 660 | 46 | 4 | 4 | 38 | 0 | 6 | 4 |
| 564 | THUNDERCRACKER | 1338 | 47 | 11 | 13 | 23 | 0 | 17 | 13 |
| 565 | lern3x | 1750 | 47 | 16 | 7 | 24 | 0 | 13 | 9 |
| 566 | onix161 | 830 | 47 | 2 | 6 | 39 | 0 | 4 | 4 |
| 567 | Andre_Joule | — | 48 | 21 | 4 | 23 | 0 | 4 | 3 |
| 568 | PrivateLivelyaa | 1342 | 48 | 7 | 6 | 35 | 0 | 2 | 2 |
| 569 | Jono123flyfi | 1174 | 49 | 11 | 4 | 34 | 0 | 9 | 4 |
| 570 | bound668 | 1081 | 50 | 32 | 8 | 10 | 0 | 8 | 8 |
| 571 | osip67russ | — | 50 | 14 | 18 | 18 | 0 | 10 | 6 |
| 572 | valeravp7575 | 1829 | 51 | 14 | 6 | 31 | 0 | 4 | 3 |
| 573 | birger_nordling | 1224 | 53 | 6 | 8 | 39 | 0 | 12 | 6 |
| 574 | morfodeluxe@live | 687 | 54 | 23 | 10 | 21 | 0 | 9 | 6 |
| 575 | 握酒春城包场尽欢莫悔年少轻狂 | 749 | 54 | 10 | 13 | 31 | 0 | 10 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.