| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1276 | Aksu_2010@psn | 1121 | 13 | 10 | 3 | 0 | 0 | 4 | 2 |
| 1277 | CuboOARG#1 | — | 13 | 9 | 4 | 0 | 0 | 1 | 1 |
| 1278 | FireGecko676063@live | 400 | 13 | 13 | 0 | 0 | 0 | 4 | 2 |
| 1279 | Ivf1ve | 1135 | 13 | 10 | 3 | 0 | 0 | 4 | 3 |
| 1280 | PAPJIACHE | 412 | 13 | 11 | 2 | 0 | 0 | 2 | 1 |
| 1281 | Tellgar | 716 | 13 | 4 | 9 | 0 | 0 | 1 | 1 |
| 1282 | cryoblitz1854 | 557 | 13 | 10 | 3 | 0 | 0 | 2 | 2 |
| 1283 | daidai_dai1222@psn | — | 13 | 10 | 3 | 0 | 0 | 3 | 2 |
| 1284 | dewy-gap88@psn | — | 13 | 13 | 0 | 0 | 0 | 1 | 1 |
| 1285 | ironsights123 | — | 13 | 8 | 5 | 0 | 0 | 4 | 2 |
| 1286 | nocturna999@psn | — | 13 | 7 | 6 | 0 | 0 | 2 | 2 |
| 1287 | ryyliqteh | 400 | 13 | 6 | 7 | 0 | 0 | 3 | 2 |
| 1288 | volkssturm_1944@psn | 1439 | 13 | 10 | 3 | 0 | 0 | 2 | 1 |
| 1289 | -Skelet0r- | — | 14 | 9 | 5 | 0 | 0 | 2 | 1 |
| 1290 | B0NKStein@live | 1208 | 14 | 9 | 5 | 0 | 0 | 2 | 2 |
| 1291 | Fastgen1983 | 798 | 14 | 7 | 7 | 0 | 0 | 4 | 3 |
| 1292 | GreenBeam618@live | 400 | 14 | 9 | 5 | 0 | 0 | 2 | 2 |
| 1293 | Jörmungandr#23 | 400 | 14 | 11 | 3 | 0 | 0 | 6 | 3 |
| 1294 | KOLYAN_PLAYONE | — | 14 | 11 | 3 | 0 | 0 | 2 | 1 |
| 1295 | Mazen-polo-@psn | — | 14 | 6 | 8 | 0 | 0 | 2 | 2 |
| 1296 | Pingu19394530@live | — | 14 | 11 | 3 | 0 | 0 | 3 | 2 |
| 1297 | Sweden_Main731 | — | 14 | 10 | 4 | 0 | 0 | 4 | 3 |
| 1298 | Wedemanuel45@live | — | 14 | 7 | 7 | 0 | 0 | 3 | 1 |
| 1299 | Zeksik34 | 657 | 14 | 7 | 7 | 0 | 0 | 3 | 3 |
| 1300 | cap_leon117@psn | 756 | 14 | 5 | 9 | 0 | 0 | 5 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.