| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1451 | Sheycor | 709 | 44 | 25 | 19 | 0 | 0 | 7 | 5 |
| 1452 | Thonyluche@live | — | 44 | 26 | 18 | 0 | 0 | 8 | 4 |
| 1453 | vejalis | 826 | 45 | 29 | 16 | 0 | 0 | 2 | 2 |
| 1454 | SneakyZierp68639 | 1494 | 46 | 31 | 15 | 0 | 0 | 4 | 3 |
| 1455 | trunov123451973 | 487 | 47 | 28 | 19 | 0 | 0 | 8 | 4 |
| 1456 | Stalker_87_ | 1362 | 48 | 36 | 12 | 0 | 0 | 5 | 5 |
| 1457 | TenenteGomez | — | 48 | 31 | 17 | 0 | 0 | 7 | 4 |
| 1458 | DAYN#6 | 429 | 49 | 32 | 17 | 0 | 0 | 8 | 4 |
| 1459 | han01#2 | 1439 | 49 | 36 | 13 | 0 | 0 | 3 | 3 |
| 1460 | ajgoesUNLUCKY@live | — | 50 | 34 | 16 | 0 | 0 | 2 | 1 |
| 1461 | andrehaemisch | — | 50 | 22 | 28 | 0 | 0 | 12 | 5 |
| 1462 | _skillissue_ | — | 51 | 40 | 11 | 0 | 0 | 6 | 4 |
| 1463 | VanRiebeeck@live | 436 | 52 | 38 | 14 | 0 | 0 | 1 | 1 |
| 1464 | marcheselucas@psn | — | 54 | 40 | 14 | 0 | 0 | 2 | 2 |
| 1465 | LunarXae@psn | 420 | 57 | 33 | 24 | 0 | 0 | 11 | 7 |
| 1466 | RiskySniper279@psn | 579 | 57 | 36 | 21 | 0 | 0 | 9 | 6 |
| 1467 | ThanhMinhVN09 | 844 | 57 | 42 | 15 | 0 | 0 | 8 | 3 |
| 1468 | Jimm168 | 1264 | 58 | 39 | 19 | 0 | 0 | 8 | 4 |
| 1469 | chitaz04 | — | 61 | 32 | 29 | 0 | 0 | 6 | 3 |
| 1470 | cyberxkzl | — | 61 | 34 | 27 | 0 | 0 | 7 | 5 |
| 1471 | IowaSnake | 1332 | 62 | 32 | 30 | 0 | 0 | 5 | 4 |
| 1472 | MaNu_D | 400 | 62 | 41 | 21 | 0 | 0 | 6 | 5 |
| 1473 | SL_Alvear | 1261 | 64 | 34 | 30 | 0 | 0 | 7 | 4 |
| 1474 | kap1908 | — | 65 | 38 | 27 | 0 | 0 | 7 | 5 |
| 1475 | Blee7777@live | — | 66 | 40 | 26 | 0 | 0 | 8 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.