| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1601 | guenette519 | 473 | 39 | 24 | 15 | 0 | 0 | 5 | 3 |
| 1602 | kola1979228233 | 954 | 39 | 28 | 11 | 0 | 0 | 6 | 4 |
| 1603 | nenoff1789161173 | — | 39 | 20 | 19 | 0 | 0 | 5 | 3 |
| 1604 | richardlr4492@psn | 400 | 39 | 29 | 10 | 0 | 0 | 1 | 1 |
| 1605 | Asombrososniper@live | 447 | 40 | 23 | 17 | 0 | 0 | 6 | 5 |
| 1606 | brxnndxn05@psn | — | 40 | 29 | 11 | 0 | 0 | 4 | 3 |
| 1607 | FrostyXpiccolo@psn | 1235 | 41 | 22 | 19 | 0 | 0 | 5 | 4 |
| 1608 | F2RNigth | 400 | 42 | 34 | 7 | 1 | 0 | 7 | 4 |
| 1609 | vazinha | — | 42 | 24 | 18 | 0 | 0 | 1 | 1 |
| 1610 | ярыйподпивас | — | 42 | 27 | 15 | 0 | 0 | 3 | 1 |
| 1611 | Mono_Mariachi | 1355 | 43 | 34 | 9 | 0 | 0 | 5 | 4 |
| 1612 | alvin#11 | 800 | 43 | 26 | 17 | 0 | 0 | 5 | 4 |
| 1613 | qtighjiriu | — | 43 | 26 | 17 | 0 | 0 | 3 | 1 |
| 1614 | CHRONICLE-END@psn | 1843 | 44 | 18 | 26 | 0 | 0 | 2 | 1 |
| 1615 | Thonyluche@live | — | 44 | 26 | 18 | 0 | 0 | 8 | 4 |
| 1616 | SneakyZierp68639 | 1514 | 46 | 31 | 15 | 0 | 0 | 4 | 3 |
| 1617 | trunov123451973 | 488 | 47 | 28 | 19 | 0 | 0 | 8 | 4 |
| 1618 | Stalker_87_ | 1402 | 48 | 36 | 12 | 0 | 0 | 5 | 5 |
| 1619 | TenenteGomez | — | 48 | 31 | 17 | 0 | 0 | 7 | 4 |
| 1620 | DAYN#6 | 429 | 49 | 32 | 17 | 0 | 0 | 8 | 4 |
| 1621 | han01#2 | 1438 | 49 | 36 | 13 | 0 | 0 | 3 | 3 |
| 1622 | vejalis | 845 | 49 | 31 | 18 | 0 | 0 | 3 | 3 |
| 1623 | CАШУЛЯЯЯЯ | 420 | 50 | 29 | 21 | 0 | 0 | 6 | 4 |
| 1624 | ajgoesUNLUCKY@live | — | 50 | 34 | 16 | 0 | 0 | 2 | 1 |
| 1625 | andrehaemisch | — | 50 | 22 | 28 | 0 | 0 | 12 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.