| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1726 | Thonyluche@live | — | 44 | 26 | 18 | 0 | 0 | 8 | 4 |
| 1727 | SneakyZierp68639 | 1539 | 46 | 31 | 15 | 0 | 0 | 4 | 3 |
| 1728 | trunov123451973 | 564 | 47 | 28 | 19 | 0 | 0 | 8 | 4 |
| 1729 | Stalker_87_ | 1449 | 48 | 36 | 12 | 0 | 0 | 5 | 5 |
| 1730 | TenenteGomez | — | 48 | 31 | 17 | 0 | 0 | 7 | 4 |
| 1731 | DAYN#6 | 431 | 49 | 32 | 17 | 0 | 0 | 8 | 4 |
| 1732 | han01#2 | 1464 | 49 | 36 | 13 | 0 | 0 | 3 | 3 |
| 1733 | vejalis | 953 | 49 | 31 | 18 | 0 | 0 | 3 | 3 |
| 1734 | CАШУЛЯЯЯЯ | 422 | 50 | 29 | 21 | 0 | 0 | 6 | 4 |
| 1735 | ajgoesUNLUCKY@live | — | 50 | 34 | 16 | 0 | 0 | 2 | 1 |
| 1736 | _skillissue_ | 676 | 51 | 40 | 11 | 0 | 0 | 6 | 4 |
| 1737 | AccidentalGeniu#2 | 1213 | 52 | 28 | 24 | 0 | 0 | 4 | 4 |
| 1738 | VanRiebeeck@live | 477 | 52 | 38 | 14 | 0 | 0 | 1 | 1 |
| 1739 | andrehaemisch | 634 | 54 | 23 | 31 | 0 | 0 | 14 | 6 |
| 1740 | marcheselucas@psn | — | 54 | 40 | 14 | 0 | 0 | 2 | 2 |
| 1741 | LunarXae@psn | 420 | 57 | 33 | 24 | 0 | 0 | 11 | 7 |
| 1742 | RiskySniper279@psn | 622 | 57 | 36 | 21 | 0 | 0 | 9 | 6 |
| 1743 | ThanhMinhVN09 | 861 | 57 | 42 | 15 | 0 | 0 | 8 | 3 |
| 1744 | iiDiaa | 1218 | 57 | 44 | 13 | 0 | 0 | 6 | 5 |
| 1745 | Jimm168 | 1304 | 58 | 39 | 19 | 0 | 0 | 8 | 4 |
| 1746 | -GWB-MrGameOver | 421 | 59 | 40 | 19 | 0 | 0 | 7 | 5 |
| 1747 | chitaz04 | — | 61 | 32 | 29 | 0 | 0 | 6 | 3 |
| 1748 | cyberxkzl | — | 61 | 34 | 27 | 0 | 0 | 7 | 5 |
| 1749 | IowaSnake | 1350 | 62 | 32 | 30 | 0 | 0 | 5 | 4 |
| 1750 | SL_Alvear | 1302 | 64 | 34 | 30 | 0 | 0 | 7 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.