| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | Airsoftsbs#1 | 641 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1052 | Alensps | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1053 | AlexRoker | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1054 | AlexXD1992 | 569 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1055 | AllPatto (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1056 | AltTomcat473515@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1057 | Andrey123 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1058 | Anister19579 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1059 | AnphanisGamer | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1060 | Archel (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1061 | ArmofTrogdor | 407 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1062 | Askel98126 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1063 | Atrankne29939 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1064 | BEDNuHe | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1065 | BLALECOGE (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1066 | BOSger908 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1067 | BagurgeVic | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1068 | Bajster90696 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1069 | BasicOrca@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1070 | BatZy02 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1071 | BeecGaZO (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1072 | Beep_Boop321 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1073 | BettyFladeMc | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1074 | BigBoy42145 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1075 | BigManMan | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.