| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1226 | Procioona (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1227 | Prosnatnoob (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1228 | Puljur | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1229 | Quainco | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1230 | RISTING96521 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1231 | Ramders1324 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1232 | Rancoragon (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1233 | Raphi_ulfhednar_ | 502 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1234 | RaweB5011 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1235 | RedDarkko20216 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1236 | Ricadikov | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1237 | Rocus28736 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1238 | Rustlord665@live | 1493 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1239 | SHESKEKINGY (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1240 | SKOMIS | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1241 | SPOK | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1242 | SPOTTYWOTTY1233 | 506 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1243 | SRabped | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1244 | SalyyitClayI | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1245 | Sam63529 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1246 | San1it0993 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1247 | SandDrR (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1248 | Santiago-vamena@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1249 | Scolasio (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1250 | SenJiex48193 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.