| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1276 | alfrel | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1277 | alivies04e (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1278 | amemong (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1279 | andermicayer (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1280 | andreoo3140 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1281 | angidanthonieza (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1282 | antrinec | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1283 | aq1pbb1y5x (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1284 | arroz-opulento3@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1285 | artees38080 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1286 | askrimbomba | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1287 | aszach1255 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1288 | azelen17318 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1289 | barmonkey165 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1290 | barsesrn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1291 | bdczNetz | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1292 | bedhang (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1293 | bill81561 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1294 | blistipist270 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1295 | c2e5b732ch (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1296 | calestingthe (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1297 | calinenpomez (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1298 | cjetytorm | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1299 | cloudy-mice23@psn | 559 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1300 | clump_flossy073@psn | 693 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.