| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1376 | p7hxob668 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1377 | paddigamer1696 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1378 | pajoot | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1379 | patyyotuf | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1380 | paws23987321 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1381 | peero18 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1382 | pidor228#7 | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1383 | promek1211 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1384 | pydotjunkey | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1385 | qgws1005 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1386 | qzewomga2007 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1387 | razyoner52 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1388 | ruido_ocupante6@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1389 | runt107 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1390 | rzus0990 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1391 | s2zexefwnn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1392 | s51ntbj4zx (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1393 | sacythenej (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1394 | sadenma11 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1395 | sangchouk | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1396 | schance413 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1397 | scorebarato (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1398 | seeran7643 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1399 | senzdavi12 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1400 | serniquiely | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.