| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | HoZieqMyst | 1174 | 21 | 16 | 5 | 0 | 0 | 4 | 4 |
| 127 | Pixellordtv | — | 21 | 8 | 13 | 0 | 0 | 2 | 1 |
| 128 | Texnik2101 | 519 | 21 | 15 | 6 | 0 | 0 | 4 | 4 |
| 129 | assolo-titanico@psn | 647 | 21 | 16 | 5 | 0 | 0 | 5 | 2 |
| 130 | brxnndxn05@psn | — | 21 | 18 | 3 | 0 | 0 | 3 | 2 |
| 131 | dillord | — | 21 | 14 | 7 | 0 | 0 | 2 | 1 |
| 132 | morebliasli_Ro@psn | — | 21 | 8 | 13 | 0 | 0 | 6 | 3 |
| 133 | AndrewPinotG@psn | 400 | 20 | 10 | 10 | 0 | 0 | 5 | 4 |
| 134 | DarthAuxilia@live | 844 | 20 | 16 | 4 | 0 | 0 | 3 | 2 |
| 135 | Denis_R_0@psn | — | 20 | 13 | 7 | 0 | 0 | 3 | 1 |
| 136 | Gunther_Dummkopf | 1070 | 20 | 13 | 7 | 0 | 0 | 1 | 1 |
| 137 | Joethepro33@psn | 922 | 20 | 12 | 8 | 0 | 0 | 1 | 1 |
| 138 | Reviiii13 | — | 20 | 13 | 7 | 0 | 0 | 2 | 2 |
| 139 | epbattle3975 | — | 20 | 14 | 6 | 0 | 0 | 1 | 1 |
| 140 | krava_antony@psn | 936 | 20 | 12 | 8 | 0 | 0 | 3 | 2 |
| 141 | secutorus6 | — | 20 | 11 | 9 | 0 | 0 | 3 | 1 |
| 142 | stirring-smell0@psn | 516 | 20 | 13 | 7 | 0 | 0 | 3 | 2 |
| 143 | CHEEKI_BREEKI_iv | — | 19 | 8 | 11 | 0 | 0 | 3 | 1 |
| 144 | Chumpkillaz@live | 400 | 19 | 8 | 11 | 0 | 0 | 10 | 6 |
| 145 | Kingerz95 | 1357 | 19 | 15 | 4 | 0 | 0 | 6 | 6 |
| 146 | LessGenius | 868 | 19 | 13 | 6 | 0 | 0 | 3 | 2 |
| 147 | MrRed716 | 1220 | 19 | 11 | 8 | 0 | 0 | 2 | 1 |
| 148 | Sneezy137 | — | 19 | 19 | 0 | 0 | 0 | 4 | 2 |
| 149 | Spongebill | 1202 | 19 | 12 | 7 | 0 | 0 | 1 | 1 |
| 150 | TfwEpicName@live | 402 | 19 | 11 | 8 | 0 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.