| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1476 | liliantobour | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1477 | lillishaas123 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1478 | liltony23 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1479 | lincolnrollin@live | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1480 | lipedddoggyt (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1481 | lokinlive | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1482 | lucaskingdam (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1483 | lunahampel | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1484 | madeinsouth017@psn | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1485 | maevik | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1486 | mainiiishtruggr | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1487 | makniez37302 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1488 | margandiburnut (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1489 | mark1224 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1490 | masterde120 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1491 | max_porche911@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1492 | maxedioro1197 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1493 | maximuszy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1494 | maxmapityr | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1495 | maze83341 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1496 | meakenbeesman (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1497 | meche903 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1498 | metal_sheild09@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1499 | mghite37 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1500 | mornis | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.