| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1526 | makniez37302 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1527 | margandiburnut (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1528 | mark1224 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1529 | masterde120 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1530 | max_porche911@psn | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1531 | maxedioro1197 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1532 | maximuszy | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1533 | maxmapityr | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1534 | maze83341 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1535 | meakenbeesman (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1536 | meche903 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1537 | metal_sheild09@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1538 | mghite37 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1539 | mornis | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1540 | mortent (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1541 | murbyur63084 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1542 | nghandruang | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1543 | nightspytroni1 | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1544 | nihitaniczk (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1545 | nikoviksaus | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1546 | nont11623 (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1547 | nottadmarkv | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1548 | ogradyisaiah | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1549 | olayaluldason | 400 | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
| 1550 | olulvfandrey (AI) | — | 1 | 1 | 0 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.